math¶
Info
This page describes only overridden and custom functions.
Other functions of the standard Lua environment haven't been changed in any aspect
calc_angle¶
math.calc_angle(src: vec3_t, dst: vec3_t):
angle_t
Name | Type | Description |
---|---|---|
src | vec3_t |
Source vector |
dst | vec3_t |
Destination vector |
calc_fov¶
math.calc_fov(src: angle_t, dst: angle_t):
number
Name | Type | Description |
---|---|---|
src | angle_t |
Source angle |
dst | angle_t |
Destination angle |
normalize_angle¶
math.normalize_angle(angle: number):
number
Name | Type | Description |
---|---|---|
angle | number |
Angle |
vector_angles¶
math.vector_angles(forward: vec3_t):
angle_t
Name | Type | Description |
---|---|---|
forward | vec3_t |
Vector |
angle_vectors¶
math.angle_vectors(angles: angle_t):
forward
, right
, up
Name | Type | Description |
---|---|---|
angles | angle_t |
Angles |