netvars
C_CSGO_TeamIntroCharacterPosition¶
Derived from: C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
C_FireCrackerBlast¶
Derived from: C_Inferno, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CCSGO_WingmanIntroCounterTerroristPosition¶
Derived from: CCSGO_WingmanIntroCharacterPosition, C_CSGO_TeamIntroCharacterPosition, C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
CPulseCell_WaitForCursorsWithTag¶
Derived from: CPulseCell_WaitForCursorsWithTagBase, CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_bTagSelfWhenComplete | bool |
| m_nDesiredKillPriority | PulseCursorCancelPriority_t |
C_SceneEntity::QueuedEvents_t¶
| Name | Type |
|---|---|
| starttime | float32 |
CCSPlayer_PingServices¶
| Name | Type |
|---|---|
| m_hPlayerPing | CHandle< C_BaseEntity > |
CEconItemAttribute¶
| Name | Type |
|---|---|
| m_iAttributeDefinitionIndex | uint16 |
| m_flValue | float32 |
| m_flInitialValue | float32 |
| m_nRefundableCurrency | int32 |
| m_bSetBonus | bool |
CBaseTriggerAPI¶
PredictedDamageTag_t¶
| Name | Type |
|---|---|
| nTagTick | GameTick_t |
| flFlinchModSmall | float32 |
| flFlinchModLarge | float32 |
| flFriendlyFireDamageReductionRatio | float32 |
C_EnvWindShared¶
| Name | Type |
|---|---|
| m_flStartTime | GameTime_t |
| m_iWindSeed | uint32 |
| m_iMinWind | uint16 |
| m_iMaxWind | uint16 |
| m_windRadius | int32 |
| m_iMinGust | uint16 |
| m_iMaxGust | uint16 |
| m_flMinGustDelay | float32 |
| m_flMaxGustDelay | float32 |
| m_flGustDuration | float32 |
| m_iGustDirChange | uint16 |
| m_iInitialWindDir | uint16 |
| m_flInitialWindSpeed | float32 |
| m_location | Vector |
| m_hEntOwner | CHandle< C_BaseEntity > |
C_SkyCamera¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_skyboxData | sky3dparams_t |
| m_skyboxSlotToken | CUtlStringToken |
| m_bUseAngles | bool |
| m_pNext | C_SkyCamera* |
CPulseCell_Base¶
| Name | Type |
|---|---|
| m_nEditorNodeID | PulseDocNodeID_t |
C_FuncRotating¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_SoundOpvarSetPointBase¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iszStackName | CUtlSymbolLarge |
| m_iszOperatorName | CUtlSymbolLarge |
| m_iszOpvarName | CUtlSymbolLarge |
| m_iOpvarIndex | int32 |
| m_bUseAutoCompare | bool |
C_EnvCubemapFog¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flEndDistance | float32 |
| m_flStartDistance | float32 |
| m_flFogFalloffExponent | float32 |
| m_bHeightFogEnabled | bool |
| m_flFogHeightWidth | float32 |
| m_flFogHeightEnd | float32 |
| m_flFogHeightStart | float32 |
| m_flFogHeightExponent | float32 |
| m_flLODBias | float32 |
| m_bActive | bool |
| m_bStartDisabled | bool |
| m_flFogMaxOpacity | float32 |
| m_nCubemapSourceType | int32 |
| m_hSkyMaterial | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_iszSkyEntity | CUtlSymbolLarge |
| m_hFogCubemapTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_bHasHeightFogEnd | bool |
| m_bFirstTime | bool |
C_CSGO_TeamSelectTerroristPosition¶
Derived from: C_CSGO_TeamSelectCharacterPosition, C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
C_BaseFlex::Emphasized_Phoneme¶
| Name | Type |
|---|---|
| m_sClassName | CUtlString |
| m_flAmount | float32 |
| m_bRequired | bool |
| m_bBasechecked | bool |
| m_bValid | bool |
C_EnvParticleGlow¶
Derived from: C_ParticleSystem, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flAlphaScale | float32 |
| m_flRadiusScale | float32 |
| m_flSelfIllumScale | float32 |
| m_ColorTint | Color |
| m_hTextureOverride | CStrongHandle< InfoForResourceTypeCTextureBase > |
CCS_PortraitWorldCallbackHandler¶
Derived from: C_BaseEntity, CEntityInstance
CCSPlayerController_InventoryServices¶
| Name | Type |
|---|---|
| m_vecNetworkableLoadout | CUtlVector< CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t > |
| m_unMusicID | uint16 |
| m_rank | MedalRank_t[6] |
| m_nPersonaDataPublicLevel | int32 |
| m_nPersonaDataPublicCommendsLeader | int32 |
| m_nPersonaDataPublicCommendsTeacher | int32 |
| m_nPersonaDataPublicCommendsFriendly | int32 |
| m_nPersonaDataXpTrailLevel | int32 |
| m_vecServerAuthoritativeWeaponSlots | C_UtlVectorEmbeddedNetworkVar< ServerAuthoritativeWeaponSlot_t > |
C_EconEntity::AttachedModelData_t¶
| Name | Type |
|---|---|
| m_iModelDisplayFlags | int32 |
CPulse_ResumePoint¶
Derived from: CPulse_OutflowConnection
CTriggerFan¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vFanOrigin | VectorWS |
| m_vFanOriginOffset | Vector |
| m_vFanEnd | Vector |
| m_vNoiseDirectionTarget | Vector |
| m_vDirection | Vector |
| m_bPushTowardsInfoTarget | bool |
| m_bPushAwayFromInfoTarget | bool |
| m_qNoiseDelta | Quaternion |
| m_hInfoFan | CHandle< CInfoFan > |
| m_flForce | float32 |
| m_bFalloff | bool |
| m_RampTimer | CountdownTimer |
C_HostageCarriableProp¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_BulletHitModel¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_matLocal | matrix3x4_t |
| m_iBoneIndex | int32 |
| m_hPlayerParent | CHandle< C_BaseEntity > |
| m_bIsHit | bool |
| m_flTimeCreated | float32 |
| m_vecStartPos | Vector |
C_FuncElectrifiedVolume¶
Derived from: C_FuncBrush, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nAmbientEffect | ParticleIndex_t |
| m_EffectName | CUtlSymbolLarge |
| m_bState | bool |
C_MapVetoPickController¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nDraftType | int32 |
| m_nTeamWinningCoinToss | int32 |
| m_nTeamWithFirstChoice | int32[64] |
| m_nVoteMapIdsList | int32[7] |
| m_nAccountIDs | int32[64] |
| m_nMapId0 | int32[64] |
| m_nMapId1 | int32[64] |
| m_nMapId2 | int32[64] |
| m_nMapId3 | int32[64] |
| m_nMapId4 | int32[64] |
| m_nMapId5 | int32[64] |
| m_nStartingSide0 | int32[64] |
| m_nCurrentPhase | int32 |
| m_nPhaseStartTick | int32 |
| m_nPhaseDurationTicks | int32 |
| m_nPostDataUpdateTick | int32 |
| m_bDisabledHud | bool |
C_EnvVolumetricFogVolume¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bActive | bool |
| m_vBoxMins | Vector |
| m_vBoxMaxs | Vector |
| m_bStartDisabled | bool |
| m_bIndirectUseLPVs | bool |
| m_flStrength | float32 |
| m_nFalloffShape | int32 |
| m_flFalloffExponent | float32 |
| m_flHeightFogDepth | float32 |
| m_fHeightFogEdgeWidth | float32 |
| m_fIndirectLightStrength | float32 |
| m_fSunLightStrength | float32 |
| m_fNoiseStrength | float32 |
| m_TintColor | Color |
| m_bOverrideTintColor | bool |
| m_bOverrideIndirectLightStrength | bool |
| m_bOverrideSunLightStrength | bool |
| m_bOverrideNoiseStrength | bool |
C_CSGO_EndOfMatchCharacterPosition¶
Derived from: C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
CPulseCell_PlaySequence¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_SequenceName | CUtlString |
| m_PulseAnimEvents | PulseNodeDynamicOutflows_t |
| m_OnFinished | CPulse_ResumePoint |
| m_OnCanceled | CPulse_ResumePoint |
C_BaseEntityAPI¶
C_BarnLight¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bEnabled | bool |
| m_nColorMode | int32 |
| m_Color | Color |
| m_flColorTemperature | float32 |
| m_flBrightness | float32 |
| m_flBrightnessScale | float32 |
| m_nDirectLight | int32 |
| m_nBakedShadowIndex | int32 |
| m_nLightPathUniqueId | int32 |
| m_nLightMapUniqueId | int32 |
| m_nLuminaireShape | int32 |
| m_flLuminaireSize | float32 |
| m_flLuminaireAnisotropy | float32 |
| m_LightStyleString | CUtlString |
| m_flLightStyleStartTime | GameTime_t |
| m_QueuedLightStyleStrings | C_NetworkUtlVectorBase< CUtlString > |
| m_LightStyleEvents | C_NetworkUtlVectorBase< CUtlString > |
| m_LightStyleTargets | C_NetworkUtlVectorBase< CHandle< C_BaseModelEntity > > |
| m_StyleEvent | CEntityIOOutput[4] |
| m_hLightCookie | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_flShape | float32 |
| m_flSoftX | float32 |
| m_flSoftY | float32 |
| m_flSkirt | float32 |
| m_flSkirtNear | float32 |
| m_vSizeParams | Vector |
| m_flRange | float32 |
| m_vShear | Vector |
| m_nBakeSpecularToCubemaps | int32 |
| m_vBakeSpecularToCubemapsSize | Vector |
| m_nCastShadows | int32 |
| m_nShadowMapSize | int32 |
| m_nShadowPriority | int32 |
| m_bContactShadow | bool |
| m_bForceShadowsEnabled | bool |
| m_nBounceLight | int32 |
| m_flBounceScale | float32 |
| m_flMinRoughness | float32 |
| m_vAlternateColor | Vector |
| m_fAlternateColorBrightness | float32 |
| m_nFog | int32 |
| m_flFogStrength | float32 |
| m_nFogShadows | int32 |
| m_flFogScale | float32 |
| m_bFogMixedShadows | bool |
| m_flFadeSizeStart | float32 |
| m_flFadeSizeEnd | float32 |
| m_flShadowFadeSizeStart | float32 |
| m_flShadowFadeSizeEnd | float32 |
| m_bPrecomputedFieldsValid | bool |
| m_vPrecomputedBoundsMins | Vector |
| m_vPrecomputedBoundsMaxs | Vector |
| m_vPrecomputedOBBOrigin | Vector |
| m_vPrecomputedOBBAngles | QAngle |
| m_vPrecomputedOBBExtent | Vector |
| m_nPrecomputedSubFrusta | int32 |
| m_vPrecomputedOBBOrigin0 | Vector |
| m_vPrecomputedOBBAngles0 | QAngle |
| m_vPrecomputedOBBExtent0 | Vector |
| m_vPrecomputedOBBOrigin1 | Vector |
| m_vPrecomputedOBBAngles1 | QAngle |
| m_vPrecomputedOBBExtent1 | Vector |
| m_vPrecomputedOBBOrigin2 | Vector |
| m_vPrecomputedOBBAngles2 | QAngle |
| m_vPrecomputedOBBExtent2 | Vector |
| m_vPrecomputedOBBOrigin3 | Vector |
| m_vPrecomputedOBBAngles3 | QAngle |
| m_vPrecomputedOBBExtent3 | Vector |
| m_vPrecomputedOBBOrigin4 | Vector |
| m_vPrecomputedOBBAngles4 | QAngle |
| m_vPrecomputedOBBExtent4 | Vector |
| m_vPrecomputedOBBOrigin5 | Vector |
| m_vPrecomputedOBBAngles5 | QAngle |
| m_vPrecomputedOBBExtent5 | Vector |
| m_bInitialBoneSetup | bool |
| m_VisClusters | C_NetworkUtlVectorBase< uint16 > |
CPulseCell_LerpCameraSettings¶
Derived from: CPulseCell_BaseLerp, CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_flSeconds | float32 |
| m_Start | PointCameraSettings_t |
| m_End | PointCameraSettings_t |
CPointOffScreenIndicatorUi¶
Derived from: C_PointClientUIWorldPanel, C_BaseClientUIEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bBeenEnabled | bool |
| m_bHide | bool |
| m_flSeenTargetTime | float32 |
| m_pTargetPanel | C_PointClientUIWorldPanel* |
CCSObserver_UseServices¶
Derived from: CPlayer_UseServices
C_PostProcessingVolume¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hPostSettings | CStrongHandle< InfoForResourceTypeCPostProcessingResource > |
| m_flFadeDuration | float32 |
| m_flMinLogExposure | float32 |
| m_flMaxLogExposure | float32 |
| m_flMinExposure | float32 |
| m_flMaxExposure | float32 |
| m_flExposureCompensation | float32 |
| m_flExposureFadeSpeedUp | float32 |
| m_flExposureFadeSpeedDown | float32 |
| m_flTonemapEVSmoothingRange | float32 |
| m_bMaster | bool |
| m_bExposureControl | bool |
CCSPlayer_UseServices¶
Derived from: CPlayer_UseServices
C_CSGO_CounterTerroristWingmanIntroCamera¶
Derived from: C_CSGO_TeamPreviewCamera, C_CSGO_MapPreviewCameraPath, C_BaseEntity, CEntityInstance
CPulseCell_PickBestOutflowSelector¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_nCheckType | PulseBestOutflowRules_t |
| m_OutflowList | PulseSelectorOutflowList_t |
CInfoFan¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_fFanForceMaxRadius | float32 |
| m_fFanForceMinRadius | float32 |
| m_flCurveDistRange | float32 |
| m_FanForceCurveString | CUtlSymbolLarge |
C_VoteController¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iActiveIssueIndex | int32 |
| m_iOnlyTeamToVote | int32 |
| m_nVoteOptionCount | int32[5] |
| m_nPotentialVotes | int32 |
| m_bVotesDirty | bool |
| m_bTypeDirty | bool |
| m_bIsYesNoVote | bool |
C_CSPlayerPawnBase¶
Derived from: C_BasePlayerPawn, C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_pPingServices | CCSPlayer_PingServices* |
| m_previousPlayerState | CSPlayerState |
| m_iPlayerState | CSPlayerState |
| m_bHasMovedSinceSpawn | bool |
| m_flLastSpawnTimeIndex | GameTime_t |
| m_iProgressBarDuration | int32 |
| m_flProgressBarStartTime | float32 |
| m_flClientDeathTime | GameTime_t |
| m_flFlashBangTime | float32 |
| m_flFlashScreenshotAlpha | float32 |
| m_flFlashOverlayAlpha | float32 |
| m_bFlashBuildUp | bool |
| m_bFlashDspHasBeenCleared | bool |
| m_bFlashScreenshotHasBeenGrabbed | bool |
| m_flFlashMaxAlpha | float32 |
| m_flFlashDuration | float32 |
| m_flClientHealthFadeChangeTimestamp | GameTime_t |
| m_nClientHealthFadeParityValue | int32 |
| m_fNextThinkPushAway | float32 |
| m_flCurrentMusicStartTime | float32 |
| m_flMusicRoundStartTime | float32 |
| m_bDeferStartMusicOnWarmup | bool |
| m_flLastSmokeOverlayAlpha | float32 |
| m_flLastSmokeAge | float32 |
| m_vLastSmokeOverlayColor | Vector |
| m_hOriginalController | CHandle< CCSPlayerController > |
C_C4¶
Derived from: C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_activeLightParticleIndex | ParticleIndex_t |
| m_eActiveLightEffect | C4LightEffect_t |
| m_bStartedArming | bool |
| m_fArmedTime | GameTime_t |
| m_bBombPlacedAnimation | bool |
| m_bIsPlantingViaUse | bool |
| m_entitySpottedState | EntitySpottedState_t |
| m_nSpotRules | int32 |
| m_bPlayedArmingBeeps | bool[7] |
| m_bBombPlanted | bool |
C_BreakableProp¶
Derived from: CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_CPropDataComponent | CPropDataComponent |
| m_OnStartDeath | CEntityIOOutput |
| m_OnBreak | CEntityIOOutput |
| m_OnHealthChanged | CEntityOutputTemplate< float32 > |
| m_OnTakeDamage | CEntityIOOutput |
| m_impactEnergyScale | float32 |
| m_iMinHealthDmg | int32 |
| m_flPressureDelay | float32 |
| m_flDefBurstScale | float32 |
| m_vDefBurstOffset | Vector |
| m_hBreaker | CHandle< C_BaseEntity > |
| m_PerformanceMode | PerformanceMode_t |
| m_flPreventDamageBeforeTime | GameTime_t |
| m_BreakableContentsType | BreakableContentsType_t |
| m_strBreakableContentsPropGroupOverride | CUtlString |
| m_strBreakableContentsParticleOverride | CUtlString |
| m_bHasBreakPiecesOrCommands | bool |
| m_explodeDamage | float32 |
| m_explodeRadius | float32 |
| m_explosionDelay | float32 |
| m_explosionBuildupSound | CUtlSymbolLarge |
| m_explosionCustomEffect | CUtlSymbolLarge |
| m_explosionCustomSound | CUtlSymbolLarge |
| m_explosionModifier | CUtlSymbolLarge |
| m_hPhysicsAttacker | CHandle< C_BasePlayerPawn > |
| m_flLastPhysicsInfluenceTime | GameTime_t |
| m_flDefaultFadeScale | float32 |
| m_hLastAttacker | CHandle< C_BaseEntity > |
CCSGO_WingmanIntroTerroristPosition¶
Derived from: CCSGO_WingmanIntroCharacterPosition, C_CSGO_TeamIntroCharacterPosition, C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
CPrecipitationVData¶
| Name | Type |
|---|---|
| m_szParticlePrecipitationEffect | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > |
| m_flInnerDistance | float32 |
| m_nAttachType | ParticleAttachment_t |
| m_bBatchSameVolumeType | bool |
| m_nRTEnvCP | int32 |
| m_nRTEnvCPComponent | int32 |
| m_szModifier | CUtlString |
C_RetakeGameRules¶
| Name | Type |
|---|---|
| m_nMatchSeed | int32 |
| m_bBlockersPresent | bool |
| m_bRoundInProgress | bool |
| m_iFirstSecondHalfRound | int32 |
| m_iBombSite | int32 |
CPulseCell_WaitForObservable¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_Condition | PulseObservableBoolExpression_t |
| m_OnTrue | CPulse_ResumePoint |
C_SoundAreaEntitySphere¶
Derived from: C_SoundAreaEntityBase, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flRadius | float32 |
CPulseCell_Step_EntFire¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_Input | CUtlString |
C_WeaponAWP¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_BaseButton¶
Derived from: C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_glowEntity | CHandle< C_BaseModelEntity > |
| m_usable | bool |
| m_szDisplayText | CUtlSymbolLarge |
CCSObserver_ObserverServices¶
Derived from: CPlayer_ObserverServices
| Name | Type |
|---|---|
| m_obsInterpState | ObserverInterpState_t |
CHitboxComponent¶
Derived from: CEntityComponent
| Name | Type |
|---|---|
| m_flBoundsExpandRadius | float32 |
C_CSMinimapBoundary¶
Derived from: C_BaseEntity, CEntityInstance
CPathQueryComponent¶
Derived from: CEntityComponent
C_Precipitation¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flDensity | float32 |
| m_flParticleInnerDist | float32 |
| m_pParticleDef | char* |
| m_tParticlePrecipTraceTimer | TimedEvent[1] |
| m_bActiveParticlePrecipEmitter | bool[1] |
| m_bParticlePrecipInitialized | bool |
| m_bHasSimulatedSinceLastSceneObjectUpdate | bool |
| m_nAvailableSheetSequencesMaxIndex | int32 |
CLogicRelay¶
Derived from: CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bDisabled | bool |
| m_bWaitForRefire | bool |
| m_bTriggerOnce | bool |
| m_bFastRetrigger | bool |
| m_bPassthoughCaller | bool |
SequenceHistory_t¶
| Name | Type |
|---|---|
| m_hSequence | HSequence |
| m_flSeqStartTime | GameTime_t |
| m_flSeqFixedCycle | float32 |
| m_nSeqLoopMode | AnimLoopMode_t |
| m_flPlaybackRate | float32 |
| m_flCyclesPerSecond | float32 |
CPlayer_ItemServices¶
CPulse_OutflowConnection¶
| Name | Type |
|---|---|
| m_SourceOutflowName | PulseSymbol_t |
| m_nDestChunk | PulseRuntimeChunkIndex_t |
| m_nInstruction | int32 |
| m_OutflowRegisterMap | PulseRegisterMap_t |
C_WeaponUMP45¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_WeaponG3SG1¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_SpotlightEnd¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flLightScale | float32 |
| m_Radius | float32 |
C_Fish¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_pos | Vector |
| m_vel | Vector |
| m_angles | QAngle |
| m_localLifeState | int32 |
| m_deathDepth | float32 |
| m_deathAngle | float32 |
| m_buoyancy | float32 |
| m_wiggleTimer | CountdownTimer |
| m_wigglePhase | float32 |
| m_wiggleRate | float32 |
| m_actualPos | Vector |
| m_actualAngles | QAngle |
| m_poolOrigin | Vector |
| m_waterLevel | float32 |
| m_gotUpdate | bool |
| m_x | float32 |
| m_y | float32 |
| m_z | float32 |
| m_angle | float32 |
| m_errorHistory | float32[20] |
| m_errorHistoryIndex | int32 |
| m_errorHistoryCount | int32 |
| m_averageError | float32 |
C_WeaponFamas¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_EnvVolumetricFogController¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flScattering | float32 |
| m_TintColor | Color |
| m_flAnisotropy | float32 |
| m_flFadeSpeed | float32 |
| m_flDrawDistance | float32 |
| m_flFadeInStart | float32 |
| m_flFadeInEnd | float32 |
| m_flIndirectStrength | float32 |
| m_nVolumeDepth | int32 |
| m_fFirstVolumeSliceThickness | float32 |
| m_nIndirectTextureDimX | int32 |
| m_nIndirectTextureDimY | int32 |
| m_nIndirectTextureDimZ | int32 |
| m_vBoxMins | Vector |
| m_vBoxMaxs | Vector |
| m_bActive | bool |
| m_flStartAnisoTime | GameTime_t |
| m_flStartScatterTime | GameTime_t |
| m_flStartDrawDistanceTime | GameTime_t |
| m_flStartAnisotropy | float32 |
| m_flStartScattering | float32 |
| m_flStartDrawDistance | float32 |
| m_flDefaultAnisotropy | float32 |
| m_flDefaultScattering | float32 |
| m_flDefaultDrawDistance | float32 |
| m_bStartDisabled | bool |
| m_bEnableIndirect | bool |
| m_bIsMaster | bool |
| m_hFogIndirectTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_nForceRefreshCount | int32 |
| m_fNoiseSpeed | float32 |
| m_fNoiseStrength | float32 |
| m_vNoiseScale | Vector |
| m_fWindSpeed | float32 |
| m_vWindDirection | Vector |
| m_bFirstTime | bool |
CPulseGraphDef¶
| Name | Type |
|---|---|
| m_DomainIdentifier | PulseSymbol_t |
| m_DomainSubType | CPulseValueFullType |
| m_ParentMapName | PulseSymbol_t |
| m_ParentXmlName | PulseSymbol_t |
| m_Chunks | CUtlVector< CPulse_Chunk* > |
| m_Cells | CUtlVector< CPulseCell_Base* > |
| m_Vars | CUtlVector< CPulse_Variable > |
| m_PublicOutputs | CUtlVector< CPulse_PublicOutput > |
| m_InvokeBindings | CUtlVector< CPulse_InvokeBinding* > |
| m_CallInfos | CUtlVector< CPulse_CallInfo* > |
| m_Constants | CUtlVector< CPulse_Constant > |
| m_DomainValues | CUtlVector< CPulse_DomainValue > |
| m_BlackboardReferences | CUtlVector< CPulse_BlackboardReference > |
| m_OutputConnections | CUtlVector< CPulse_OutputConnection* > |
C_EnvDetailController¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flFadeStartDist | float32 |
| m_flFadeEndDist | float32 |
C_EnvWindVolume¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bActive | bool |
| m_vBoxMins | Vector |
| m_vBoxMaxs | Vector |
| m_bStartDisabled | bool |
| m_nShape | int32 |
| m_fWindSpeedMultiplier | float32 |
| m_fWindTurbulenceMultiplier | float32 |
| m_fWindSpeedVariationMultiplier | float32 |
| m_fWindDirectionVariationMultiplier | float32 |
CBasePlayerControllerAPI¶
CHostageRescueZoneShim¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CEnvSoundscapeAlias_snd_soundscape¶
Derived from: CEnvSoundscape, C_BaseEntity, CEntityInstance
CCSPlayer_HostageServices¶
| Name | Type |
|---|---|
| m_hCarriedHostage | CHandle< C_BaseEntity > |
| m_hCarriedHostageProp | CHandle< C_BaseEntity > |
C_GameRulesProxy¶
Derived from: C_BaseEntity, CEntityInstance
CRenderComponent¶
Derived from: CEntityComponent
| Name | Type |
|---|---|
| __m_pChainEntity | CNetworkVarChainer |
| m_bIsRenderingWithViewModels | bool |
| m_nSplitscreenFlags | uint32 |
| m_bEnableRendering | bool |
| m_bInterpolationReadyToDraw | bool |
C_Team¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_aPlayerControllers | C_NetworkUtlVectorBase< CHandle< CBasePlayerController > > |
| m_aPlayers | C_NetworkUtlVectorBase< CHandle< C_BasePlayerPawn > > |
| m_iScore | int32 |
| m_szTeamname | char[129] |
C_PathParticleRopeAlias_path_particle_rope_clientside¶
Derived from: C_PathParticleRope, C_BaseEntity, CEntityInstance
CPointChildModifier¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bOrphanInsteadOfDeletingChildrenOnRemove | bool |
C_WeaponNOVA¶
Derived from: C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_DEagle¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CS2HudModelAddon¶
Derived from: C_LateUpdatedAnimating, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_TriggerMultiple¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGO_TeamPreviewCamera¶
Derived from: C_CSGO_MapPreviewCameraPath, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nVariant | int32 |
C_ColorCorrectionVolume¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_LastEnterWeight | float32 |
| m_LastEnterTime | GameTime_t |
| m_LastExitWeight | float32 |
| m_LastExitTime | GameTime_t |
| m_bEnabled | bool |
| m_MaxWeight | float32 |
| m_FadeDuration | float32 |
| m_Weight | float32 |
| m_lookupFilename | char[512] |
CPlayer_MovementServices¶
| Name | Type |
|---|---|
| m_nImpulse | int32 |
| m_nButtons | CInButtonState |
| m_nQueuedButtonDownMask | uint64 |
| m_nQueuedButtonChangeMask | uint64 |
| m_nButtonDoublePressed | uint64 |
| m_pButtonPressedCmdNumber | uint32[64] |
| m_nLastCommandNumberProcessed | uint32 |
| m_nToggleButtonDownMask | uint64 |
| m_flMaxspeed | float32 |
| m_arrForceSubtickMoveWhen | float32[4] |
| m_flForwardMove | float32 |
| m_flLeftMove | float32 |
| m_flUpMove | float32 |
| m_vecLastMovementImpulses | Vector |
| m_vecOldViewAngles | QAngle |
CInfoDynamicShadowHintBox¶
Derived from: CInfoDynamicShadowHint, C_PointEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vBoxMins | Vector |
| m_vBoxMaxs | Vector |
CBaseAnimGraphController¶
| Name | Type |
|---|---|
| m_animGraphNetworkedVars | CAnimGraphNetworkedVariables |
| m_bSequenceFinished | bool |
| m_flSoundSyncTime | float32 |
| m_nActiveIKChainMask | uint32 |
| m_hSequence | HSequence |
| m_flSeqStartTime | GameTime_t |
| m_flSeqFixedCycle | float32 |
| m_nAnimLoopMode | AnimLoopMode_t |
| m_flPlaybackRate | CNetworkedQuantizedFloat |
| m_nNotifyState | SequenceFinishNotifyState_t |
| m_bNetworkedAnimationInputsChanged | bool |
| m_bNetworkedSequenceChanged | bool |
| m_bLastUpdateSkipped | bool |
| m_flPrevAnimUpdateTime | GameTime_t |
| m_hGraphDefinitionAG2 | CStrongHandle< InfoForResourceTypeCNmGraphDefinition > |
| m_bIsUsingAG2 | bool |
| m_serializedPoseRecipeAG2 | C_NetworkUtlVectorBase< uint8 > |
| m_nSerializePoseRecipeSizeAG2 | int32 |
| m_nSerializePoseRecipeVersionAG2 | int32 |
| m_nGraphCreationFlagsAG2 | uint8 |
| m_nServerGraphDefReloadCountAG2 | int32 |
C_ColorCorrection¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vecOrigin | Vector |
| m_MinFalloff | float32 |
| m_MaxFalloff | float32 |
| m_flFadeInDuration | float32 |
| m_flFadeOutDuration | float32 |
| m_flMaxWeight | float32 |
| m_flCurWeight | float32 |
| m_netlookupFilename | char[512] |
| m_bEnabled | bool |
| m_bMaster | bool |
| m_bClientSide | bool |
| m_bExclusive | bool |
| m_bEnabledOnClient | bool[1] |
| m_flCurWeightOnClient | float32[1] |
| m_bFadingIn | bool[1] |
| m_flFadeStartWeight | float32[1] |
| m_flFadeStartTime | float32[1] |
| m_flFadeDuration | float32[1] |
CBuoyancyHelper¶
| Name | Type |
|---|---|
| m_nFluidType | CUtlStringToken |
| m_flFluidDensity | float32 |
| m_flNeutrallyBuoyantGravity | float32 |
| m_flNeutrallyBuoyantLinearDamping | float32 |
| m_flNeutrallyBuoyantAngularDamping | float32 |
| m_bNeutrallyBuoyant | bool |
| m_vecFractionOfWheelSubmergedForWheelFriction | CUtlVector< float32 > |
| m_vecWheelFrictionScales | CUtlVector< float32 > |
| m_vecFractionOfWheelSubmergedForWheelDrag | CUtlVector< float32 > |
| m_vecWheelDrag | CUtlVector< float32 > |
C_PhysBox¶
Derived from: C_Breakable, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CCSPlayer_CameraServices¶
Derived from: CCSPlayerBase_CameraServices, CPlayer_CameraServices
| Name | Type |
|---|---|
| m_flDeathCamTilt | float32 |
| m_vClientScopeInaccuracy | Vector |
CFilterMultiple¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nFilterType | filter_t |
| m_iFilterName | CUtlSymbolLarge[10] |
| m_hFilter | CHandle< C_BaseEntity >[10] |
CPulseCell_FireCursors¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_Outflows | CUtlVector< CPulse_OutflowConnection > |
| m_bWaitForChildOutflows | bool |
| m_OnFinished | CPulse_ResumePoint |
| m_OnCanceled | CPulse_ResumePoint |
CEnvSoundscape¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_OnPlay | CEntityIOOutput |
| m_flRadius | float32 |
| m_soundEventName | CUtlSymbolLarge |
| m_bOverrideWithEvent | bool |
| m_soundscapeIndex | int32 |
| m_soundscapeEntityListId | int32 |
| m_positionNames | CUtlSymbolLarge[8] |
| m_hProxySoundscape | CHandle< CEnvSoundscape > |
| m_bDisabled | bool |
| m_soundscapeName | CUtlSymbolLarge |
| m_soundEventHash | uint32 |
C_SoundEventEntityAlias_snd_event_point¶
Derived from: C_SoundEventEntity, C_BaseEntity, CEntityInstance
C_FogController¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_fog | fogparams_t |
| m_bUseAngles | bool |
| m_iChangedVariables | int32 |
C_SoundOpvarSetOBBWindEntity¶
Derived from: C_SoundOpvarSetPointBase, C_BaseEntity, CEntityInstance
C_MolotovGrenade¶
Derived from: C_BaseCSGrenade, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_NetTestBaseCombatCharacter¶
Derived from: C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CBodyComponentPoint¶
Derived from: CBodyComponent, CEntityComponent
| Name | Type |
|---|---|
| m_sceneNode | CGameSceneNode |
C_WeaponM4A1Silencer¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_EconItemView¶
| Name | Type |
|---|---|
| m_bInventoryImageRgbaRequested | bool |
| m_bInventoryImageTriedCache | bool |
| m_nInventoryImageRgbaWidth | int32 |
| m_nInventoryImageRgbaHeight | int32 |
| m_szCurrentLoadCachedFileName | char[260] |
| m_bRestoreCustomMaterialAfterPrecache | bool |
| m_iItemDefinitionIndex | uint16 |
| m_iEntityQuality | int32 |
| m_iEntityLevel | uint32 |
| m_iItemID | uint64 |
| m_iItemIDHigh | uint32 |
| m_iItemIDLow | uint32 |
| m_iAccountID | uint32 |
| m_iInventoryPosition | uint32 |
| m_bInitialized | bool |
| m_bDisallowSOC | bool |
| m_bIsStoreItem | bool |
| m_bIsTradeItem | bool |
| m_iEntityQuantity | int32 |
| m_iRarityOverride | int32 |
| m_iQualityOverride | int32 |
| m_iOriginOverride | int32 |
| m_ubStyleOverride | uint8 |
| m_unClientFlags | uint8 |
| m_AttributeList | CAttributeList |
| m_NetworkedDynamicAttributes | CAttributeList |
| m_szCustomName | char[161] |
| m_szCustomNameOverride | char[161] |
| m_bInitializedTags | bool |
CPulseCell_Timeline::TimelineEvent_t¶
| Name | Type |
|---|---|
| m_flTimeFromPrevious | float32 |
| m_EventOutflow | CPulse_OutflowConnection |
CPulseCell_IntervalTimer::CursorState_t¶
| Name | Type |
|---|---|
| m_StartTime | GameTime_t |
| m_EndTime | GameTime_t |
| m_flWaitInterval | float32 |
| m_flWaitIntervalHigh | float32 |
| m_bCompleteOnNextWake | bool |
CPulseCell_BaseRequirement¶
Derived from: CPulseCell_Base
CPulseCell_BaseState¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
OutflowWithRequirements_t¶
| Name | Type |
|---|---|
| m_Connection | CPulse_OutflowConnection |
| m_DestinationFlowNodeID | PulseDocNodeID_t |
| m_RequirementNodeIDs | CUtlVector< PulseDocNodeID_t > |
| m_nCursorStateBlockIndex | CUtlVector< int32 > |
CPulseCell_IsRequirementValid¶
Derived from: CPulseCell_BaseRequirement, CPulseCell_Base
C_SoundEventPathCornerEntity¶
Derived from: C_SoundEventEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vecCornerPairsNetworked | C_NetworkUtlVectorBase< SoundeventPathCornerPairNetworked_t > |
C_InfoVisibilityBox¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nMode | int32 |
| m_vBoxSize | Vector |
| m_bEnabled | bool |
CCSPlayer_ItemServices¶
Derived from: CPlayer_ItemServices
| Name | Type |
|---|---|
| m_bHasDefuser | bool |
| m_bHasHelmet | bool |
CPulseCell_Value_Gradient¶
Derived from: CPulseCell_BaseValue, CPulseCell_Base
| Name | Type |
|---|---|
| m_Gradient | CColorGradient |
IntervalTimer¶
| Name | Type |
|---|---|
| m_timestamp | GameTime_t |
| m_nWorldGroupId | WorldGroupId_t |
audioparams_t¶
| Name | Type |
|---|---|
| localSound | Vector[8] |
| soundscapeIndex | int32 |
| localBits | uint8 |
| soundscapeEntityListIndex | int32 |
| soundEventHash | uint32 |
C_PathParticleRope¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bStartActive | bool |
| m_flMaxSimulationTime | float32 |
| m_iszEffectName | CUtlSymbolLarge |
| m_PathNodes_Name | CUtlVector< CUtlSymbolLarge > |
| m_flParticleSpacing | float32 |
| m_flSlack | float32 |
| m_flRadius | float32 |
| m_ColorTint | Color |
| m_nEffectState | int32 |
| m_iEffectIndex | CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > |
| m_PathNodes_Position | C_NetworkUtlVectorBase< Vector > |
| m_PathNodes_TangentIn | C_NetworkUtlVectorBase< Vector > |
| m_PathNodes_TangentOut | C_NetworkUtlVectorBase< Vector > |
| m_PathNodes_Color | C_NetworkUtlVectorBase< Vector > |
| m_PathNodes_PinEnabled | C_NetworkUtlVectorBase< bool > |
| m_PathNodes_RadiusScale | C_NetworkUtlVectorBase< float32 > |
C_DecoyProjectile¶
Derived from: C_BaseCSGrenadeProjectile, C_BaseGrenade, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nDecoyShotTick | int32 |
| m_nClientLastKnownDecoyShotTick | int32 |
| m_flTimeParticleEffectSpawn | GameTime_t |
C_AttributeContainer¶
Derived from: CAttributeManager
| Name | Type |
|---|---|
| m_Item | C_EconItemView |
| m_iExternalItemProviderRegisteredToken | int32 |
| m_ullRegisteredAsItemID | uint64 |
C_CSWeaponBase¶
Derived from: C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iWeaponGameplayAnimState | WeaponGameplayAnimState |
| m_flWeaponGameplayAnimStateTimestamp | GameTime_t |
| m_flInspectCancelCompleteTime | GameTime_t |
| m_bInspectPending | bool |
| m_bInspectShouldLoop | bool |
| m_flCrosshairDistance | float32 |
| m_iAmmoLastCheck | int32 |
| m_nLastEmptySoundCmdNum | int32 |
| m_bFireOnEmpty | bool |
| m_OnPlayerPickup | CEntityIOOutput |
| m_weaponMode | CSWeaponMode |
| m_flTurningInaccuracyDelta | float32 |
| m_vecTurningInaccuracyEyeDirLast | Vector |
| m_flTurningInaccuracy | float32 |
| m_fAccuracyPenalty | float32 |
| m_flLastAccuracyUpdateTime | GameTime_t |
| m_fAccuracySmoothedForZoom | float32 |
| m_iRecoilIndex | int32 |
| m_flRecoilIndex | float32 |
| m_bBurstMode | bool |
| m_flLastBurstModeChangeTime | GameTime_t |
| m_nPostponeFireReadyTicks | GameTick_t |
| m_flPostponeFireReadyFrac | float32 |
| m_bInReload | bool |
| m_flDroppedAtTime | GameTime_t |
| m_bIsHauledBack | bool |
| m_bSilencerOn | bool |
| m_flTimeSilencerSwitchComplete | GameTime_t |
| m_iOriginalTeamNumber | int32 |
| m_iMostRecentTeamNumber | int32 |
| m_bDroppedNearBuyZone | bool |
| m_flNextAttackRenderTimeOffset | float32 |
| m_bClearWeaponIdentifyingUGC | bool |
| m_bVisualsDataSet | bool |
| m_bUIWeapon | bool |
| m_nCustomEconReloadEventId | int32 |
| m_nextPrevOwnerUseTime | GameTime_t |
| m_hPrevOwner | CHandle< C_CSPlayerPawn > |
| m_nDropTick | GameTick_t |
| m_bWasActiveWeaponWhenDropped | bool |
| m_donated | bool |
| m_fLastShotTime | GameTime_t |
| m_bWasOwnedByCT | bool |
| m_bWasOwnedByTerrorist | bool |
| m_flNextClientFireBulletTime | float32 |
| m_flNextClientFireBulletTime_Repredict | float32 |
| m_IronSightController | C_IronSightController |
| m_iIronSightMode | int32 |
| m_flLastLOSTraceFailureTime | GameTime_t |
| m_flWatTickOffset | float32 |
| m_flLastShakeTime | GameTime_t |
CTimeline¶
Derived from: IntervalTimer
| Name | Type |
|---|---|
| m_flValues | float32[64] |
| m_nValueCounts | int32[64] |
| m_nBucketCount | int32 |
| m_flInterval | float32 |
| m_flFinalValue | float32 |
| m_nCompressionType | TimelineCompression_t |
| m_bStopped | bool |
CPulseCursorFuncs¶
C_TonemapController2¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flAutoExposureMin | float32 |
| m_flAutoExposureMax | float32 |
| m_flExposureAdaptationSpeedUp | float32 |
| m_flExposureAdaptationSpeedDown | float32 |
| m_flTonemapEVSmoothingRange | float32 |
CountdownTimer¶
| Name | Type |
|---|---|
| m_duration | float32 |
| m_timestamp | GameTime_t |
| m_timescale | float32 |
| m_nWorldGroupId | WorldGroupId_t |
PulseNodeDynamicOutflows_t::DynamicOutflow_t¶
| Name | Type |
|---|---|
| m_OutflowID | CGlobalSymbol |
| m_Connection | CPulse_OutflowConnection |
C_WeaponMag7¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
WeaponPurchaseCount_t¶
| Name | Type |
|---|---|
| m_nItemDefIndex | uint16 |
| m_nCount | uint16 |
CBasePulseGraphInstance¶
FilterHealth¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bAdrenalineActive | bool |
| m_iHealthMin | int32 |
| m_iHealthMax | int32 |
C_PointClientUIHUD¶
Derived from: C_BaseClientUIEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bCheckCSSClasses | bool |
| m_bIgnoreInput | bool |
| m_flWidth | float32 |
| m_flHeight | float32 |
| m_flDPI | float32 |
| m_flInteractDistance | float32 |
| m_flDepthOffset | float32 |
| m_unOwnerContext | uint32 |
| m_unHorizontalAlign | uint32 |
| m_unVerticalAlign | uint32 |
| m_unOrientation | uint32 |
| m_bAllowInteractionFromAllSceneWorlds | bool |
| m_vecCSSClasses | C_NetworkUtlVectorBase< CUtlSymbolLarge > |
CPulseCell_Inflow_GraphHook¶
Derived from: CPulseCell_Inflow_BaseEntrypoint, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_HookName | PulseSymbol_t |
SignatureOutflow_Resume¶
Derived from: CPulse_ResumePoint, CPulse_OutflowConnection
CPathSimpleAPI¶
C_InfoLadderDismount¶
Derived from: C_BaseEntity, CEntityInstance
C_PointCommentaryNode¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bActive | bool |
| m_bWasActive | bool |
| m_flEndTime | GameTime_t |
| m_flStartTime | GameTime_t |
| m_flStartTimeInCommentary | float32 |
| m_iszCommentaryFile | CUtlSymbolLarge |
| m_iszTitle | CUtlSymbolLarge |
| m_iszSpeakers | CUtlSymbolLarge |
| m_iNodeNumber | int32 |
| m_iNodeNumberMax | int32 |
| m_bListenedTo | bool |
| m_hViewPosition | CHandle< C_BaseEntity > |
| m_bRestartAfterRestore | bool |
CSpriteOriented¶
Derived from: C_Sprite, C_BaseModelEntity, C_BaseEntity, CEntityInstance
shard_model_desc_t¶
| Name | Type |
|---|---|
| m_nModelID | int32 |
| m_hMaterialBase | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_hMaterialDamageOverlay | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_solid | ShardSolid_t |
| m_vecPanelSize | Vector2D |
| m_vecStressPositionA | Vector2D |
| m_vecStressPositionB | Vector2D |
| m_vecPanelVertices | C_NetworkUtlVectorBase< Vector2D > |
| m_vInitialPanelVertices | C_NetworkUtlVectorBase< Vector4D > |
| m_flGlassHalfThickness | float32 |
| m_bHasParent | bool |
| m_bParentFrozen | bool |
| m_SurfacePropStringToken | CUtlStringToken |
C_KeychainModule¶
Derived from: C_CS2WeaponModuleBase, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nKeychainDefID | uint32 |
| m_nKeychainSeed | uint32 |
CFuncWater¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_BuoyancyHelper | CBuoyancyHelper |
CCSPlayer_GlowServices¶
CCSGameModeRules¶
| Name | Type |
|---|---|
| __m_pChainEntity | CNetworkVarChainer |
C_Flashbang¶
Derived from: C_BaseCSGrenade, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_PointClientUIWorldTextPanel¶
Derived from: C_PointClientUIWorldPanel, C_BaseClientUIEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_messageText | char[512] |
CCSPlayer_WaterServices¶
Derived from: CPlayer_WaterServices
| Name | Type |
|---|---|
| m_flWaterJumpTime | float32 |
| m_vecWaterJumpVel | Vector |
| m_flSwimSoundTime | float32 |
C_CSObserverPawn¶
Derived from: C_CSPlayerPawnBase, C_BasePlayerPawn, C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hDetectParentChange | CEntityHandle |
ViewAngleServerChange_t¶
| Name | Type |
|---|---|
| nType | FixAngleSet_t |
| qAngle | QAngle |
| nIndex | uint32 |
C_FuncLadder¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vecLadderDir | Vector |
| m_Dismounts | CUtlVector< CHandle< C_InfoLadderDismount > > |
| m_vecLocalTop | Vector |
| m_vecPlayerMountPositionTop | VectorWS |
| m_vecPlayerMountPositionBottom | VectorWS |
| m_flAutoRideSpeed | float32 |
| m_bDisabled | bool |
| m_bFakeLadder | bool |
| m_bHasSlack | bool |
C_WeaponMP5SD¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_World¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGO_TeamSelectCounterTerroristPosition¶
Derived from: C_CSGO_TeamSelectCharacterPosition, C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
C_WeaponGalilAR¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CCSPlayerBase_CameraServices¶
Derived from: CPlayer_CameraServices
| Name | Type |
|---|---|
| m_iFOV | uint32 |
| m_iFOVStart | uint32 |
| m_flFOVTime | GameTime_t |
| m_flFOVRate | float32 |
| m_hZoomOwner | CHandle< C_BaseEntity > |
| m_flLastShotFOV | float32 |
C_TeamplayRules¶
Derived from: C_MultiplayRules, C_GameRules
CPulseCell_Inflow_BaseEntrypoint¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_EntryChunk | PulseRuntimeChunkIndex_t |
| m_RegisterMap | PulseRegisterMap_t |
C_WeaponSG556¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSPlayerPawn¶
Derived from: C_CSPlayerPawnBase, C_BasePlayerPawn, C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_pBulletServices | CCSPlayer_BulletServices* |
| m_pHostageServices | CCSPlayer_HostageServices* |
| m_pBuyServices | CCSPlayer_BuyServices* |
| m_pGlowServices | CCSPlayer_GlowServices* |
| m_pActionTrackingServices | CCSPlayer_ActionTrackingServices* |
| m_pDamageReactServices | CCSPlayer_DamageReactServices* |
| m_flHealthShotBoostExpirationTime | GameTime_t |
| m_flLastFiredWeaponTime | GameTime_t |
| m_bHasFemaleVoice | bool |
| m_flLandingTimeSeconds | float32 |
| m_flOldFallVelocity | float32 |
| m_szLastPlaceName | char[18] |
| m_bPrevDefuser | bool |
| m_bPrevHelmet | bool |
| m_nPrevArmorVal | int32 |
| m_nPrevGrenadeAmmoCount | int32 |
| m_unPreviousWeaponHash | uint32 |
| m_unWeaponHash | uint32 |
| m_bInBuyZone | bool |
| m_bPreviouslyInBuyZone | bool |
| m_aimPunchAngle | QAngle |
| m_aimPunchAngleVel | QAngle |
| m_aimPunchTickBase | GameTick_t |
| m_aimPunchTickFraction | float32 |
| m_aimPunchCache | CUtlVector< QAngle > |
| m_bInLanding | bool |
| m_flLandingStartTime | float32 |
| m_bInHostageRescueZone | bool |
| m_bInBombZone | bool |
| m_bIsBuyMenuOpen | bool |
| m_flTimeOfLastInjury | GameTime_t |
| m_flNextSprayDecalTime | GameTime_t |
| m_iRetakesOffering | int32 |
| m_iRetakesOfferingCard | int32 |
| m_bRetakesHasDefuseKit | bool |
| m_bRetakesMVPLastRound | bool |
| m_iRetakesMVPBoostItem | int32 |
| m_RetakesMVPBoostExtraUtility | loadout_slot_t |
| m_bNeedToReApplyGloves | bool |
| m_EconGloves | C_EconItemView |
| m_nEconGlovesChanged | uint8 |
| m_bMustSyncRagdollState | bool |
| m_nRagdollDamageBone | int32 |
| m_vRagdollDamageForce | Vector |
| m_vRagdollDamagePosition | Vector |
| m_szRagdollDamageWeaponName | char[64] |
| m_bRagdollDamageHeadshot | bool |
| m_vRagdollServerOrigin | Vector |
| m_bLastHeadBoneTransformIsValid | bool |
| m_lastLandTime | GameTime_t |
| m_bOnGroundLastTick | bool |
| m_hHudModelArms | CHandle< C_CS2HudModelArms > |
| m_qDeathEyeAngles | QAngle |
| m_bSkipOneHeadConstraintUpdate | bool |
| m_bLeftHanded | bool |
| m_fSwitchedHandednessTime | GameTime_t |
| m_flViewmodelOffsetX | float32 |
| m_flViewmodelOffsetY | float32 |
| m_flViewmodelOffsetZ | float32 |
| m_flViewmodelFOV | float32 |
| m_vecPlayerPatchEconIndices | uint32[5] |
| m_GunGameImmunityColor | Color |
| m_vecBulletHitModels | CUtlVector< C_BulletHitModel* > |
| m_bIsWalking | bool |
| m_thirdPersonHeading | QAngle |
| m_flSlopeDropOffset | float32 |
| m_flSlopeDropHeight | float32 |
| m_vHeadConstraintOffset | Vector |
| m_entitySpottedState | EntitySpottedState_t |
| m_bIsScoped | bool |
| m_bResumeZoom | bool |
| m_bIsDefusing | bool |
| m_bIsGrabbingHostage | bool |
| m_iBlockingUseActionInProgress | CSPlayerBlockingUseAction_t |
| m_flEmitSoundTime | GameTime_t |
| m_bInNoDefuseArea | bool |
| m_nWhichBombZone | int32 |
| m_iShotsFired | int32 |
| m_flFlinchStack | float32 |
| m_flVelocityModifier | float32 |
| m_flHitHeading | float32 |
| m_nHitBodyPart | int32 |
| m_bWaitForNoAttack | bool |
| m_ignoreLadderJumpTime | float32 |
| m_bKilledByHeadshot | bool |
| m_ArmorValue | int32 |
| m_unCurrentEquipmentValue | uint16 |
| m_unRoundStartEquipmentValue | uint16 |
| m_unFreezetimeEndEquipmentValue | uint16 |
| m_nLastKillerIndex | CEntityIndex |
| m_bOldIsScoped | bool |
| m_bHasDeathInfo | bool |
| m_flDeathInfoTime | float32 |
| m_vecDeathInfoOrigin | Vector |
| m_grenadeParameterStashTime | GameTime_t |
| m_bGrenadeParametersStashed | bool |
| m_angStashedShootAngles | QAngle |
| m_vecStashedGrenadeThrowPosition | Vector |
| m_vecStashedVelocity | Vector |
| m_angShootAngleHistory | QAngle[2] |
| m_vecThrowPositionHistory | Vector[2] |
| m_vecVelocityHistory | Vector[2] |
| m_PredictedDamageTags | C_UtlVectorEmbeddedNetworkVar< PredictedDamageTag_t > |
| m_nPrevHighestReceivedDamageTagTick | GameTick_t |
| m_nHighestAppliedDamageTagTick | int32 |
| m_bShouldAutobuyDMWeapons | bool |
| m_fImmuneToGunGameDamageTime | GameTime_t |
| m_bGunGameImmunity | bool |
| m_fImmuneToGunGameDamageTimeLast | GameTime_t |
| m_fMolotovDamageTime | float32 |
| m_vecLastAliveLocalVelocity | Vector |
| m_fRenderingClipPlane | float32[4] |
| m_nLastClipPlaneSetupFrame | int32 |
| m_vecLastClipCameraPos | Vector |
| m_vecLastClipCameraForward | Vector |
| m_bClipHitStaticWorld | bool |
| m_bCachedPlaneIsValid | bool |
| m_pClippingWeapon | C_CSWeaponBase* |
| m_nPlayerInfernoBodyFx | ParticleIndex_t |
| m_angEyeAngles | QAngle |
| m_arrOldEyeAnglesTimes | GameTime_t[4] |
| m_arrOldEyeAngles | QAngle[4] |
| m_angEyeAnglesVelocity | QAngle |
| m_iIDEntIndex | CEntityIndex |
| m_delayTargetIDTimer | CountdownTimer |
| m_iTargetItemEntIdx | CEntityIndex |
| m_iOldIDEntIndex | CEntityIndex |
| m_holdTargetIDTimer | CountdownTimer |
C_CSGO_TeamIntroTerroristPosition¶
Derived from: C_CSGO_TeamIntroCharacterPosition, C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
CPulseCell_WaitForCursorsWithTagBase¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_nCursorsAllowedToWait | int32 |
| m_WaitComplete | CPulse_ResumePoint |
C_Hostage¶
Derived from: C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_entitySpottedState | EntitySpottedState_t |
| m_leader | CHandle< C_BaseEntity > |
| m_reuseTimer | CountdownTimer |
| m_vel | Vector |
| m_isRescued | bool |
| m_jumpedThisFrame | bool |
| m_nHostageState | int32 |
| m_bHandsHaveBeenCut | bool |
| m_hHostageGrabber | CHandle< C_CSPlayerPawn > |
| m_fLastGrabTime | GameTime_t |
| m_vecGrabbedPos | Vector |
| m_flRescueStartTime | GameTime_t |
| m_flGrabSuccessTime | GameTime_t |
| m_flDropStartTime | GameTime_t |
| m_flDeadOrRescuedTime | GameTime_t |
| m_blinkTimer | CountdownTimer |
| m_lookAt | Vector |
| m_lookAroundTimer | CountdownTimer |
| m_isInit | bool |
| m_eyeAttachment | AttachmentHandle_t |
| m_chestAttachment | AttachmentHandle_t |
| m_pPredictionOwner | CBasePlayerController* |
| m_fNewestAlphaThinkTime | GameTime_t |
C_fogplayerparams_t¶
| Name | Type |
|---|---|
| m_hCtrl | CHandle< C_FogController > |
| m_flTransitionTime | float32 |
| m_OldColor | Color |
| m_flOldStart | float32 |
| m_flOldEnd | float32 |
| m_flOldMaxDensity | float32 |
| m_flOldHDRColorScale | float32 |
| m_flOldFarZ | float32 |
| m_NewColor | Color |
| m_flNewStart | float32 |
| m_flNewEnd | float32 |
| m_flNewMaxDensity | float32 |
| m_flNewHDRColorScale | float32 |
| m_flNewFarZ | float32 |
CGameSceneNode¶
| Name | Type |
|---|---|
| m_nodeToWorld | CTransformWS |
| m_pOwner | CEntityInstance* |
| m_pParent | CGameSceneNode* |
| m_pChild | CGameSceneNode* |
| m_pNextSibling | CGameSceneNode* |
| m_hParent | CGameSceneNodeHandle |
| m_vecOrigin | CNetworkOriginCellCoordQuantizedVector |
| m_angRotation | QAngle |
| m_flScale | float32 |
| m_vecAbsOrigin | VectorWS |
| m_angAbsRotation | QAngle |
| m_flAbsScale | float32 |
| m_vecWrappedLocalOrigin | Vector |
| m_angWrappedLocalRotation | QAngle |
| m_flWrappedScale | float32 |
| m_nParentAttachmentOrBone | int16 |
| m_bDebugAbsOriginChanges | bool |
| m_bDormant | bool |
| m_bForceParentToBeNetworked | bool |
| m_bDirtyHierarchy | bitfield:1 |
| m_bDirtyBoneMergeInfo | bitfield:1 |
| m_bNetworkedPositionChanged | bitfield:1 |
| m_bNetworkedAnglesChanged | bitfield:1 |
| m_bNetworkedScaleChanged | bitfield:1 |
| m_bWillBeCallingPostDataUpdate | bitfield:1 |
| m_bBoneMergeFlex | bitfield:1 |
| m_nLatchAbsOrigin | bitfield:2 |
| m_bDirtyBoneMergeBoneToRoot | bitfield:1 |
| m_nHierarchicalDepth | uint8 |
| m_nHierarchyType | uint8 |
| m_nDoNotSetAnimTimeInInvalidatePhysicsCount | uint8 |
| m_name | CUtlStringToken |
| m_hierarchyAttachName | CUtlStringToken |
| m_flZOffset | float32 |
| m_flClientLocalScale | float32 |
| m_vRenderOrigin | Vector |
CPlayer_ObserverServices¶
| Name | Type |
|---|---|
| m_iObserverMode | uint8 |
| m_hObserverTarget | CHandle< C_BaseEntity > |
| m_iObserverLastMode | ObserverMode_t |
| m_bForcedObserverMode | bool |
| m_flObserverChaseDistance | float32 |
| m_flObserverChaseDistanceCalcTime | GameTime_t |
C_SoundAreaEntityBase¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bDisabled | bool |
| m_bWasEnabled | bool |
| m_iszSoundAreaType | CUtlSymbolLarge |
| m_vPos | Vector |
C_PlayerVisibility¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flVisibilityStrength | float32 |
| m_flFogDistanceMultiplier | float32 |
| m_flFogMaxDensityMultiplier | float32 |
| m_flFadeTime | float32 |
| m_bStartDisabled | bool |
| m_bIsEnabled | bool |
CAttributeManager::cached_attribute_float_t¶
| Name | Type |
|---|---|
| flIn | float32 |
| iAttribHook | CUtlSymbolLarge |
| flOut | float32 |
C_BasePlayerWeapon¶
Derived from: C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nNextPrimaryAttackTick | GameTick_t |
| m_flNextPrimaryAttackTickRatio | float32 |
| m_nNextSecondaryAttackTick | GameTick_t |
| m_flNextSecondaryAttackTickRatio | float32 |
| m_iClip1 | int32 |
| m_iClip2 | int32 |
| m_pReserveAmmo | int32[2] |
CRagdollManager¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iCurrentMaxRagdollCount | int8 |
C_HEGrenade¶
Derived from: C_BaseCSGrenade, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_EnvSky¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hSkyMaterial | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_hSkyMaterialLightingOnly | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_bStartDisabled | bool |
| m_vTintColor | Color |
| m_vTintColorLightingOnly | Color |
| m_flBrightnessScale | float32 |
| m_nFogType | int32 |
| m_flFogMinStart | float32 |
| m_flFogMinEnd | float32 |
| m_flFogMaxStart | float32 |
| m_flFogMaxEnd | float32 |
| m_bEnabled | bool |
CPulse_InvokeBinding¶
| Name | Type |
|---|---|
| m_RegisterMap | PulseRegisterMap_t |
| m_FuncName | PulseSymbol_t |
| m_nCellIndex | PulseRuntimeCellIndex_t |
| m_nSrcChunk | PulseRuntimeChunkIndex_t |
| m_nSrcInstruction | int32 |
C_EnvWindController¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_EnvWindShared | C_EnvWindShared |
| m_fDirectionVariation | float32 |
| m_fSpeedVariation | float32 |
| m_fTurbulence | float32 |
| m_fVolumeHalfExtentXY | float32 |
| m_fVolumeHalfExtentZ | float32 |
| m_nVolumeResolutionXY | int32 |
| m_nVolumeResolutionZ | int32 |
| m_nClipmapLevels | int32 |
| m_bIsMaster | bool |
| m_bFirstTime | bool |
C_GameRules¶
| Name | Type |
|---|---|
| __m_pChainEntity | CNetworkVarChainer |
| m_nTotalPausedTicks | int32 |
| m_nPauseStartTick | int32 |
| m_bGamePaused | bool |
C_WeaponMAC10¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGO_MapPreviewCameraPath¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flZFar | float32 |
| m_flZNear | float32 |
| m_bLoop | bool |
| m_bVerticalFOV | bool |
| m_bConstantSpeed | bool |
| m_flDuration | float32 |
| m_flPathLength | float32 |
| m_flPathDuration | float32 |
| m_bDofEnabled | bool |
| m_flDofNearBlurry | float32 |
| m_flDofNearCrisp | float32 |
| m_flDofFarCrisp | float32 |
| m_flDofFarBlurry | float32 |
| m_flDofTiltToGround | float32 |
C_PointWorldText¶
Derived from: C_ModelPointEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bForceRecreateNextUpdate | bool |
| m_messageText | char[512] |
| m_FontName | char[64] |
| m_BackgroundMaterialName | char[64] |
| m_bEnabled | bool |
| m_bFullbright | bool |
| m_flWorldUnitsPerPx | float32 |
| m_flFontSize | float32 |
| m_flDepthOffset | float32 |
| m_bDrawBackground | bool |
| m_flBackgroundBorderWidth | float32 |
| m_flBackgroundBorderHeight | float32 |
| m_flBackgroundWorldToUV | float32 |
| m_Color | Color |
| m_nJustifyHorizontal | PointWorldTextJustifyHorizontal_t |
| m_nJustifyVertical | PointWorldTextJustifyVertical_t |
| m_nReorientMode | PointWorldTextReorientMode_t |
C_RopeKeyframe¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_LinksTouchingSomething | CBitVec< 10 > |
| m_nLinksTouchingSomething | int32 |
| m_bApplyWind | bool |
| m_fPrevLockedPoints | int32 |
| m_iForcePointMoveCounter | int32 |
| m_bPrevEndPointPos | bool[2] |
| m_vPrevEndPointPos | Vector[2] |
| m_flCurScroll | float32 |
| m_flScrollSpeed | float32 |
| m_RopeFlags | uint16 |
| m_iRopeMaterialModelIndex | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_nSegments | uint8 |
| m_hStartPoint | CHandle< C_BaseEntity > |
| m_hEndPoint | CHandle< C_BaseEntity > |
| m_iStartAttachment | AttachmentHandle_t |
| m_iEndAttachment | AttachmentHandle_t |
| m_Subdiv | uint8 |
| m_RopeLength | int16 |
| m_Slack | int16 |
| m_TextureScale | float32 |
| m_fLockedPoints | uint8 |
| m_nChangeCount | uint8 |
| m_Width | float32 |
| m_PhysicsDelegate | C_RopeKeyframe::CPhysicsDelegate |
| m_hMaterial | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_TextureHeight | int32 |
| m_vecImpulse | Vector |
| m_vecPreviousImpulse | Vector |
| m_flCurrentGustTimer | float32 |
| m_flCurrentGustLifetime | float32 |
| m_flTimeToNextGust | float32 |
| m_vWindDir | Vector |
| m_vColorMod | Vector |
| m_vCachedEndPointAttachmentPos | Vector[2] |
| m_vCachedEndPointAttachmentAngle | QAngle[2] |
| m_bConstrainBetweenEndpoints | bool |
| m_bEndPointAttachmentPositionsDirty | bitfield:1 |
| m_bEndPointAttachmentAnglesDirty | bitfield:1 |
| m_bNewDataThisFrame | bitfield:1 |
| m_bPhysicsInitted | bitfield:1 |
C_BaseToggle¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_EnvCubemapBox¶
Derived from: C_EnvCubemap, C_BaseEntity, CEntityInstance
C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume¶
Derived from: C_EnvCombinedLightProbeVolume, C_BaseEntity, CEntityInstance
C_RopeKeyframe::CPhysicsDelegate¶
| Name | Type |
|---|---|
| m_pKeyframe | C_RopeKeyframe* |
CInfoDynamicShadowHint¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bDisabled | bool |
| m_flRange | float32 |
| m_nImportance | int32 |
| m_nLightChoice | int32 |
| m_hLight | CHandle< C_BaseEntity > |
C_FuncMoveLinear¶
Derived from: C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CServerOnlyModelEntity¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGO_TeamSelectCamera¶
Derived from: C_CSGO_TeamPreviewCamera, C_CSGO_MapPreviewCameraPath, C_BaseEntity, CEntityInstance
CPulseCell_IntervalTimer¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_Completed | CPulse_ResumePoint |
| m_OnInterval | SignatureOutflow_Continue |
C_WeaponXM1014¶
Derived from: C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_WorldModelGloves¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_PhysicsPropMultiplayer¶
Derived from: C_PhysicsProp, C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_SoundEventOBBEntity¶
Derived from: C_SoundEventEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vMins | Vector |
| m_vMaxs | Vector |
CPulseTestScriptLib¶
CPulseCell_BaseLerp¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_WakeResume | CPulse_ResumePoint |
C_WeaponAug¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_BasePropDoor¶
Derived from: C_DynamicProp, C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_eDoorState | DoorState_t |
| m_modelChanged | bool |
| m_bLocked | bool |
| m_bNoNPCs | bool |
| m_closedPosition | Vector |
| m_closedAngles | QAngle |
| m_hMaster | CHandle< C_BasePropDoor > |
| m_vWhereToSetLightingOrigin | Vector |
CNetworkedSequenceOperation¶
| Name | Type |
|---|---|
| m_hSequence | HSequence |
| m_flPrevCycle | float32 |
| m_flCycle | float32 |
| m_flWeight | CNetworkedQuantizedFloat |
| m_bSequenceChangeNetworked | bool |
| m_bDiscontinuity | bool |
| m_flPrevCycleFromDiscontinuity | float32 |
| m_flPrevCycleForAnimEventDetection | float32 |
C_Item_Healthshot¶
Derived from: C_WeaponBaseItem, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CEntityInstance¶
| Name | Type |
|---|---|
| m_iszPrivateVScripts | CUtlSymbolLarge |
| m_pEntity | CEntityIdentity* |
| m_CScriptComponent | CScriptComponent* |
C_BaseModelEntity¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_CRenderComponent | CRenderComponent* |
| m_CHitboxComponent | CHitboxComponent |
| m_pDestructiblePartsSystemComponent | CDestructiblePartsComponent* |
| m_LastHitGroup | HitGroup_t |
| m_sLastDamageSourceName | CGlobalSymbol |
| m_vLastDamagePosition | Vector |
| m_bInitModelEffects | bool |
| m_bIsStaticProp | bool |
| m_nLastAddDecal | int32 |
| m_nDecalsAdded | int32 |
| m_iOldHealth | int32 |
| m_nRenderMode | RenderMode_t |
| m_nRenderFX | RenderFx_t |
| m_bAllowFadeInView | bool |
| m_clrRender | Color |
| m_vecRenderAttributes | C_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t > |
| m_bRenderToCubemaps | bool |
| m_bNoInterpolate | bool |
| m_Collision | CCollisionProperty |
| m_Glow | CGlowProperty |
| m_flGlowBackfaceMult | float32 |
| m_fadeMinDist | float32 |
| m_fadeMaxDist | float32 |
| m_flFadeScale | float32 |
| m_flShadowStrength | float32 |
| m_nObjectCulling | uint8 |
| m_nAddDecal | int32 |
| m_vDecalPosition | Vector |
| m_vDecalForwardAxis | Vector |
| m_flDecalHealBloodRate | float32 |
| m_flDecalHealHeightRate | float32 |
| m_nDecalMode | DecalMode_t |
| m_nRequiredDecalMode | DecalMode_t |
| m_ConfigEntitiesToPropagateMaterialDecalsTo | C_NetworkUtlVectorBase< CHandle< C_BaseModelEntity > > |
| m_vecViewOffset | CNetworkViewOffsetVector |
| m_pClientAlphaProperty | CClientAlphaProperty* |
| m_ClientOverrideTint | Color |
| m_bUseClientOverrideTint | bool |
| m_bvDisabledHitGroups | uint32[1] |
CCSPlayer_BulletServices¶
| Name | Type |
|---|---|
| m_totalHitsOnServer | int32 |
C_SoundOpvarSetAutoRoomEntity¶
Derived from: C_SoundOpvarSetPointEntity, C_SoundOpvarSetPointBase, C_BaseEntity, CEntityInstance
C_EnvCombinedLightProbeVolume¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_Entity_Color | Color |
| m_Entity_flBrightness | float32 |
| m_Entity_hCubemapTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_bCustomCubemapTexture | bool |
| m_Entity_hLightProbeTexture_AmbientCube | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SDF | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SH2_DC | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SH2_R | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SH2_G | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SH2_B | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeDirectLightIndicesTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeDirectLightScalarsTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeDirectLightShadowsTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_vBoxMins | Vector |
| m_Entity_vBoxMaxs | Vector |
| m_Entity_bMoveable | bool |
| m_Entity_nHandshake | int32 |
| m_Entity_nEnvCubeMapArrayIndex | int32 |
| m_Entity_nPriority | int32 |
| m_Entity_bStartDisabled | bool |
| m_Entity_flEdgeFadeDist | float32 |
| m_Entity_vEdgeFadeDists | Vector |
| m_Entity_nLightProbeSizeX | int32 |
| m_Entity_nLightProbeSizeY | int32 |
| m_Entity_nLightProbeSizeZ | int32 |
| m_Entity_nLightProbeAtlasX | int32 |
| m_Entity_nLightProbeAtlasY | int32 |
| m_Entity_nLightProbeAtlasZ | int32 |
| m_Entity_bEnabled | bool |
C_MultiplayRules¶
Derived from: C_GameRules
CPlayer_AutoaimServices¶
C_LightDirectionalEntity¶
Derived from: C_LightEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_BaseEntity¶
Derived from: CEntityInstance
| Name | Type |
|---|---|
| m_CBodyComponent | CBodyComponent* |
| m_NetworkTransmitComponent | CNetworkTransmitComponent |
| m_nLastThinkTick | GameTick_t |
| m_pGameSceneNode | CGameSceneNode* |
| m_pRenderComponent | CRenderComponent* |
| m_pCollision | CCollisionProperty* |
| m_iMaxHealth | int32 |
| m_iHealth | int32 |
| m_lifeState | uint8 |
| m_bTakesDamage | bool |
| m_nTakeDamageFlags | TakeDamageFlags_t |
| m_nPlatformType | EntityPlatformTypes_t |
| m_ubInterpolationFrame | uint8 |
| m_hSceneObjectController | CHandle< C_BaseEntity > |
| m_nNoInterpolationTick | int32 |
| m_nVisibilityNoInterpolationTick | int32 |
| m_flProxyRandomValue | float32 |
| m_iEFlags | int32 |
| m_nWaterType | uint8 |
| m_bInterpolateEvenWithNoModel | bool |
| m_bPredictionEligible | bool |
| m_bApplyLayerMatchIDToModel | bool |
| m_tokLayerMatchID | CUtlStringToken |
| m_nSubclassID | CUtlStringToken |
| m_nSimulationTick | int32 |
| m_iCurrentThinkContext | int32 |
| m_aThinkFunctions | CUtlVector< thinkfunc_t > |
| m_bDisabledContextThinks | bool |
| m_flAnimTime | float32 |
| m_flSimulationTime | float32 |
| m_nSceneObjectOverrideFlags | uint8 |
| m_bHasSuccessfullyInterpolated | bool |
| m_bHasAddedVarsToInterpolation | bool |
| m_bRenderEvenWhenNotSuccessfullyInterpolated | bool |
| m_nInterpolationLatchDirtyFlags | int32[2] |
| m_ListEntry | uint16[11] |
| m_flCreateTime | GameTime_t |
| m_flSpeed | float32 |
| m_EntClientFlags | uint16 |
| m_bClientSideRagdoll | bool |
| m_iTeamNum | uint8 |
| m_spawnflags | uint32 |
| m_nNextThinkTick | GameTick_t |
| m_fFlags | uint32 |
| m_vecAbsVelocity | Vector |
| m_vecServerVelocity | CNetworkVelocityVector |
| m_vecVelocity | CNetworkVelocityVector |
| m_vecBaseVelocity | Vector |
| m_hEffectEntity | CHandle< C_BaseEntity > |
| m_hOwnerEntity | CHandle< C_BaseEntity > |
| m_MoveCollide | MoveCollide_t |
| m_MoveType | MoveType_t |
| m_nActualMoveType | MoveType_t |
| m_flWaterLevel | float32 |
| m_fEffects | uint32 |
| m_hGroundEntity | CHandle< C_BaseEntity > |
| m_nGroundBodyIndex | int32 |
| m_flFriction | float32 |
| m_flElasticity | float32 |
| m_flGravityScale | float32 |
| m_flTimeScale | float32 |
| m_bAnimatedEveryTick | bool |
| m_bGravityDisabled | bool |
| m_flNavIgnoreUntilTime | GameTime_t |
| m_hThink | uint16 |
| m_fBBoxVisFlags | uint8 |
| m_flActualGravityScale | float32 |
| m_bGravityActuallyDisabled | bool |
| m_bPredictable | bool |
| m_bRenderWithViewModels | bool |
| m_nFirstPredictableCommand | int32 |
| m_nLastPredictableCommand | int32 |
| m_hOldMoveParent | CHandle< C_BaseEntity > |
| m_Particles | CParticleProperty |
| m_vecAngVelocity | QAngle |
| m_DataChangeEventRef | int32 |
| m_dependencies | CUtlVector< CEntityHandle > |
| m_nCreationTick | int32 |
| m_bAnimTimeChanged | bool |
| m_bSimulationTimeChanged | bool |
| m_sUniqueHammerID | CUtlString |
| m_nBloodType | BloodType |
ActiveModelConfig_t¶
| Name | Type |
|---|---|
| m_Handle | ModelConfigHandle_t |
| m_Name | CUtlSymbolLarge |
| m_AssociatedEntities | C_NetworkUtlVectorBase< CHandle< C_BaseModelEntity > > |
| m_AssociatedEntityNames | C_NetworkUtlVectorBase< CUtlSymbolLarge > |
C_WeaponSSG08¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CPulseCell_Value_Curve¶
Derived from: CPulseCell_BaseValue, CPulseCell_Base
| Name | Type |
|---|---|
| m_Curve | CPiecewiseCurve |
C_BasePlayerPawn¶
Derived from: C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_pWeaponServices | CPlayer_WeaponServices* |
| m_pItemServices | CPlayer_ItemServices* |
| m_pAutoaimServices | CPlayer_AutoaimServices* |
| m_pObserverServices | CPlayer_ObserverServices* |
| m_pWaterServices | CPlayer_WaterServices* |
| m_pUseServices | CPlayer_UseServices* |
| m_pFlashlightServices | CPlayer_FlashlightServices* |
| m_pCameraServices | CPlayer_CameraServices* |
| m_pMovementServices | CPlayer_MovementServices* |
| m_ServerViewAngleChanges | C_UtlVectorEmbeddedNetworkVar< ViewAngleServerChange_t > |
| v_angle | QAngle |
| v_anglePrevious | QAngle |
| m_iHideHUD | uint32 |
| m_skybox3d | sky3dparams_t |
| m_flDeathTime | GameTime_t |
| m_vecPredictionError | Vector |
| m_flPredictionErrorTime | GameTime_t |
| m_vecLastCameraSetupLocalOrigin | Vector |
| m_flLastCameraSetupTime | GameTime_t |
| m_flFOVSensitivityAdjust | float32 |
| m_flMouseSensitivity | float32 |
| m_vOldOrigin | Vector |
| m_flOldSimulationTime | float32 |
| m_nLastExecutedCommandNumber | int32 |
| m_nLastExecutedCommandTick | int32 |
| m_hController | CHandle< CBasePlayerController > |
| m_hDefaultController | CHandle< CBasePlayerController > |
| m_bIsSwappingToPredictableController | bool |
C_Chicken¶
Derived from: C_DynamicProp, C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hHolidayHatAddon | CHandle< CBaseAnimGraph > |
| m_jumpedThisFrame | bool |
| m_leader | CHandle< C_CSPlayerPawn > |
| m_AttributeManager | C_AttributeContainer |
| m_bAttributesInitialized | bool |
| m_hWaterWakeParticles | ParticleIndex_t |
| m_bIsPreviewModel | bool |
C_SoundOpvarSetAABBEntity¶
Derived from: C_SoundOpvarSetPointEntity, C_SoundOpvarSetPointBase, C_BaseEntity, CEntityInstance
C_WeaponBizon¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_StattrakModule¶
Derived from: C_CS2WeaponModuleBase, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bKnife | bool |
CCSObserver_CameraServices¶
Derived from: CCSPlayerBase_CameraServices, CPlayer_CameraServices
CTakeDamageInfoAPI¶
CEnvSoundscapeProxy¶
Derived from: CEnvSoundscape, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_MainSoundscapeName | CUtlSymbolLarge |
C_SoundEventEntity¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bStartOnSpawn | bool |
| m_bToLocalPlayer | bool |
| m_bStopOnNew | bool |
| m_bSaveRestore | bool |
| m_bSavedIsPlaying | bool |
| m_flSavedElapsedTime | float32 |
| m_iszSourceEntityName | CUtlSymbolLarge |
| m_iszAttachmentName | CUtlSymbolLarge |
| m_onGUIDChanged | CEntityOutputTemplate< uint64 > |
| m_onSoundFinished | CEntityIOOutput |
| m_flClientCullRadius | float32 |
| m_iszSoundName | CUtlSymbolLarge |
| m_hSource | CEntityHandle |
| m_nEntityIndexSelection | int32 |
| m_bClientSideOnly | bitfield:1 |
CPulseCell_Inflow_EventHandler¶
Derived from: CPulseCell_Inflow_BaseEntrypoint, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_EventName | PulseSymbol_t |
C_LightOrthoEntity¶
Derived from: C_LightEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CCSPointScriptEntity¶
Derived from: C_BaseEntity, CEntityInstance
CPulseCell_BaseFlow¶
Derived from: CPulseCell_Base
CBombTarget¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bBombPlantedHere | bool |
C_Knife¶
Derived from: C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bFirstAttack | bool |
C_CSGO_TerroristWingmanIntroCamera¶
Derived from: C_CSGO_TeamPreviewCamera, C_CSGO_MapPreviewCameraPath, C_BaseEntity, CEntityInstance
CSkeletonInstance¶
Derived from: CGameSceneNode
| Name | Type |
|---|---|
| m_modelState | CModelState |
| m_bIsAnimationEnabled | bool |
| m_bUseParentRenderBounds | bool |
| m_bDisableSolidCollisionsForHierarchy | bool |
| m_bDirtyMotionType | bitfield:1 |
| m_bIsGeneratingLatchedParentSpaceState | bitfield:1 |
| m_materialGroup | CUtlStringToken |
| m_nHitboxSet | uint8 |
CEntityComponent¶
C_ItemDogtags¶
Derived from: C_Item, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_OwningPlayer | CHandle< C_CSPlayerPawn > |
| m_KillingPlayer | CHandle< C_CSPlayerPawn > |
C_LateUpdatedAnimating¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CPulseCell_Outflow_CycleShuffled::InstanceState_t¶
| Name | Type |
|---|---|
| m_Shuffle | CUtlVectorFixedGrowable< uint8, 8 > |
| m_nNextShuffle | int32 |
CPulseCell_BaseLerp::CursorState_t¶
| Name | Type |
|---|---|
| m_StartTime | GameTime_t |
| m_EndTime | GameTime_t |
CPulseAnimFuncs¶
C_BaseClientUIEntity¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bEnabled | bool |
| m_DialogXMLName | CUtlSymbolLarge |
| m_PanelClassName | CUtlSymbolLarge |
| m_PanelID | CUtlSymbolLarge |
CPulseCell_WaitForCursorsWithTagBase::CursorState_t¶
| Name | Type |
|---|---|
| m_TagName | PulseSymbol_t |
CPulseArraylib¶
C_WeaponUSPSilencer¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_MolotovProjectile¶
Derived from: C_BaseCSGrenadeProjectile, C_BaseGrenade, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bIsIncGrenade | bool |
C_TriggerLerpObject¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CPointTemplateAPI¶
C_WeaponRevolver¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_WeaponElite¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_DynamicPropAlias_cable_dynamic¶
Derived from: C_DynamicProp, C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CBaseProp¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bModelOverrodeBlockLOS | bool |
| m_iShapeType | int32 |
| m_bConformToCollisionBounds | bool |
| m_mPreferredCatchTransform | CTransform |
CInfoOffscreenPanoramaTexture¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bDisabled | bool |
| m_nResolutionX | int32 |
| m_nResolutionY | int32 |
| m_szLayoutFileName | CUtlSymbolLarge |
| m_RenderAttrName | CUtlSymbolLarge |
| m_TargetEntities | C_NetworkUtlVectorBase< CHandle< C_BaseModelEntity > > |
| m_nTargetChangeCount | int32 |
| m_vecCSSClasses | C_NetworkUtlVectorBase< CUtlSymbolLarge > |
| m_bCheckCSSClasses | bool |
CCSWeaponBaseVData¶
Derived from: CBasePlayerWeaponVData
| Name | Type |
|---|---|
| m_WeaponType | CSWeaponType |
| m_WeaponCategory | CSWeaponCategory |
| m_szModel_AG2 | CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > |
| m_szAnimSkeleton | CResourceNameTyped< CWeakHandle< InfoForResourceTypeCNmSkeleton > > |
| m_vecMuzzlePos0 | Vector |
| m_vecMuzzlePos1 | Vector |
| m_szTracerParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > |
| m_GearSlot | gear_slot_t |
| m_GearSlotPosition | int32 |
| m_DefaultLoadoutSlot | loadout_slot_t |
| m_nPrice | int32 |
| m_nKillAward | int32 |
| m_nPrimaryReserveAmmoMax | int32 |
| m_nSecondaryReserveAmmoMax | int32 |
| m_bMeleeWeapon | bool |
| m_bHasBurstMode | bool |
| m_bIsRevolver | bool |
| m_bCannotShootUnderwater | bool |
| m_szName | CGlobalSymbol |
| m_eSilencerType | CSWeaponSilencerType |
| m_nCrosshairMinDistance | int32 |
| m_nCrosshairDeltaDistance | int32 |
| m_bIsFullAuto | bool |
| m_nNumBullets | int32 |
| m_bReloadsSingleShells | bool |
| m_flCycleTime | CFiringModeFloat |
| m_flMaxSpeed | CFiringModeFloat |
| m_flSpread | CFiringModeFloat |
| m_flInaccuracyCrouch | CFiringModeFloat |
| m_flInaccuracyStand | CFiringModeFloat |
| m_flInaccuracyJump | CFiringModeFloat |
| m_flInaccuracyLand | CFiringModeFloat |
| m_flInaccuracyLadder | CFiringModeFloat |
| m_flInaccuracyFire | CFiringModeFloat |
| m_flInaccuracyMove | CFiringModeFloat |
| m_flRecoilAngle | CFiringModeFloat |
| m_flRecoilAngleVariance | CFiringModeFloat |
| m_flRecoilMagnitude | CFiringModeFloat |
| m_flRecoilMagnitudeVariance | CFiringModeFloat |
| m_nTracerFrequency | CFiringModeInt |
| m_flInaccuracyJumpInitial | float32 |
| m_flInaccuracyJumpApex | float32 |
| m_flInaccuracyReload | float32 |
| m_flDeployDuration | float32 |
| m_flDisallowAttackAfterReloadStartDuration | float32 |
| m_nRecoilSeed | int32 |
| m_nSpreadSeed | int32 |
| m_flAttackMovespeedFactor | float32 |
| m_flInaccuracyPitchShift | float32 |
| m_flInaccuracyAltSoundThreshold | float32 |
| m_szUseRadioSubtitle | CUtlString |
| m_bUnzoomsAfterShot | bool |
| m_bHideViewModelWhenZoomed | bool |
| m_nZoomLevels | int32 |
| m_nZoomFOV1 | int32 |
| m_nZoomFOV2 | int32 |
| m_flZoomTime0 | float32 |
| m_flZoomTime1 | float32 |
| m_flZoomTime2 | float32 |
| m_flIronSightPullUpSpeed | float32 |
| m_flIronSightPutDownSpeed | float32 |
| m_flIronSightFOV | float32 |
| m_flIronSightPivotForward | float32 |
| m_flIronSightLooseness | float32 |
| m_nDamage | int32 |
| m_flHeadshotMultiplier | float32 |
| m_flArmorRatio | float32 |
| m_flPenetration | float32 |
| m_flRange | float32 |
| m_flRangeModifier | float32 |
| m_flFlinchVelocityModifierLarge | float32 |
| m_flFlinchVelocityModifierSmall | float32 |
| m_flRecoveryTimeCrouch | float32 |
| m_flRecoveryTimeStand | float32 |
| m_flRecoveryTimeCrouchFinal | float32 |
| m_flRecoveryTimeStandFinal | float32 |
| m_nRecoveryTransitionStartBullet | int32 |
| m_nRecoveryTransitionEndBullet | int32 |
| m_flThrowVelocity | float32 |
| m_vSmokeColor | Vector |
| m_szAnimClass | CGlobalSymbol |
CAttributeManager¶
| Name | Type |
|---|---|
| m_Providers | CUtlVector< CHandle< C_BaseEntity > > |
| m_iReapplyProvisionParity | int32 |
| m_hOuter | CHandle< C_BaseEntity > |
| m_bPreventLoopback | bool |
| m_ProviderType | attributeprovidertypes_t |
| m_CachedResults | CUtlVector< CAttributeManager::cached_attribute_float_t > |
SignatureOutflow_Continue¶
Derived from: CPulse_OutflowConnection
CInfoTarget¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
CPlayer_CameraServices¶
| Name | Type |
|---|---|
| m_vecCsViewPunchAngle | QAngle |
| m_nCsViewPunchAngleTick | GameTick_t |
| m_flCsViewPunchAngleTickRatio | float32 |
| m_PlayerFog | C_fogplayerparams_t |
| m_hColorCorrectionCtrl | CHandle< C_ColorCorrection > |
| m_hViewEntity | CHandle< C_BaseEntity > |
| m_hTonemapController | CHandle< C_TonemapController2 > |
| m_audio | audioparams_t |
| m_PostProcessingVolumes | C_NetworkUtlVectorBase< CHandle< C_PostProcessingVolume > > |
| m_flOldPlayerZ | float32 |
| m_flOldPlayerViewOffsetZ | float32 |
| m_CurrentFog | fogparams_t |
| m_hOldFogController | CHandle< C_FogController > |
| m_bOverrideFogColor | bool[5] |
| m_OverrideFogColor | Color[5] |
| m_bOverrideFogStartEnd | bool[5] |
| m_fOverrideFogStart | float32[5] |
| m_fOverrideFogEnd | float32[5] |
| m_hActivePostProcessingVolume | CHandle< C_PostProcessingVolume > |
| m_angDemoViewAngles | QAngle |
CPulseCell_Timeline¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_TimelineEvents | CUtlVector< CPulseCell_Timeline::TimelineEvent_t > |
| m_bWaitForChildOutflows | bool |
| m_OnFinished | CPulse_ResumePoint |
| m_OnCanceled | CPulse_ResumePoint |
CPulseCell_Inflow_EntOutputHandler¶
Derived from: CPulseCell_Inflow_BaseEntrypoint, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_SourceEntity | PulseSymbol_t |
| m_SourceOutput | PulseSymbol_t |
| m_ExpectedParamType | CPulseValueFullType |
C_BaseCSGrenade¶
Derived from: C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bClientPredictDelete | bool |
| m_bRedraw | bool |
| m_bIsHeldByPlayer | bool |
| m_bPinPulled | bool |
| m_bJumpThrow | bool |
| m_bThrowAnimating | bool |
| m_fThrowTime | GameTime_t |
| m_flThrowStrength | float32 |
| m_fDropTime | GameTime_t |
| m_fPinPullTime | GameTime_t |
| m_bJustPulledPin | bool |
| m_nNextHoldTick | GameTick_t |
| m_flNextHoldFrac | float32 |
| m_hSwitchToWeaponAfterThrow | CHandle< C_CSWeaponBase > |
CFilterAttributeInt¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_sAttributeName | CUtlSymbolLarge |
CPointTemplate¶
Derived from: CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iszWorldName | CUtlSymbolLarge |
| m_iszSource2EntityLumpName | CUtlSymbolLarge |
| m_iszEntityFilterName | CUtlSymbolLarge |
| m_flTimeoutInterval | float32 |
| m_bAsynchronouslySpawnEntities | bool |
| m_clientOnlyEntityBehavior | PointTemplateClientOnlyEntityBehavior_t |
| m_ownerSpawnGroupType | PointTemplateOwnerSpawnGroupType_t |
| m_createdSpawnGroupHandles | CUtlVector< uint32 > |
| m_SpawnedEntityHandles | CUtlVector< CEntityHandle > |
| m_ScriptSpawnCallback | HSCRIPT |
| m_ScriptCallbackScope | HSCRIPT |
CPlayer_FlashlightServices¶
CCSPlayerController¶
Derived from: CBasePlayerController, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_pInGameMoneyServices | CCSPlayerController_InGameMoneyServices* |
| m_pInventoryServices | CCSPlayerController_InventoryServices* |
| m_pActionTrackingServices | CCSPlayerController_ActionTrackingServices* |
| m_pDamageServices | CCSPlayerController_DamageServices* |
| m_iPing | uint32 |
| m_bHasCommunicationAbuseMute | bool |
| m_uiCommunicationMuteFlags | uint32 |
| m_szCrosshairCodes | CUtlSymbolLarge |
| m_iPendingTeamNum | uint8 |
| m_flForceTeamTime | GameTime_t |
| m_iCompTeammateColor | int32 |
| m_bEverPlayedOnTeam | bool |
| m_flPreviousForceJoinTeamTime | GameTime_t |
| m_szClan | CUtlSymbolLarge |
| m_sSanitizedPlayerName | CUtlString |
| m_iCoachingTeam | int32 |
| m_nPlayerDominated | uint64 |
| m_nPlayerDominatingMe | uint64 |
| m_iCompetitiveRanking | int32 |
| m_iCompetitiveWins | int32 |
| m_iCompetitiveRankType | int8 |
| m_iCompetitiveRankingPredicted_Win | int32 |
| m_iCompetitiveRankingPredicted_Loss | int32 |
| m_iCompetitiveRankingPredicted_Tie | int32 |
| m_nEndMatchNextMapVote | int32 |
| m_unActiveQuestId | uint16 |
| m_rtActiveMissionPeriod | uint32 |
| m_nQuestProgressReason | QuestProgress::Reason |
| m_unPlayerTvControlFlags | uint32 |
| m_iDraftIndex | int32 |
| m_msQueuedModeDisconnectionTimestamp | uint32 |
| m_uiAbandonRecordedReason | uint32 |
| m_eNetworkDisconnectionReason | uint32 |
| m_bCannotBeKicked | bool |
| m_bEverFullyConnected | bool |
| m_bAbandonAllowsSurrender | bool |
| m_bAbandonOffersInstantSurrender | bool |
| m_bDisconnection1MinWarningPrinted | bool |
| m_bScoreReported | bool |
| m_nDisconnectionTick | int32 |
| m_bControllingBot | bool |
| m_bHasControlledBotThisRound | bool |
| m_bHasBeenControlledByPlayerThisRound | bool |
| m_nBotsControlledThisRound | int32 |
| m_bCanControlObservedBot | bool |
| m_hPlayerPawn | CHandle< C_CSPlayerPawn > |
| m_hObserverPawn | CHandle< C_CSObserverPawn > |
| m_bPawnIsAlive | bool |
| m_iPawnHealth | uint32 |
| m_iPawnArmor | int32 |
| m_bPawnHasDefuser | bool |
| m_bPawnHasHelmet | bool |
| m_nPawnCharacterDefIndex | uint16 |
| m_iPawnLifetimeStart | int32 |
| m_iPawnLifetimeEnd | int32 |
| m_iPawnBotDifficulty | int32 |
| m_hOriginalControllerOfCurrentPawn | CHandle< CCSPlayerController > |
| m_iScore | int32 |
| m_recentKillQueue | uint8[8] |
| m_nFirstKill | uint8 |
| m_nKillCount | uint8 |
| m_bMvpNoMusic | bool |
| m_eMvpReason | int32 |
| m_iMusicKitID | int32 |
| m_iMusicKitMVPs | int32 |
| m_iMVPs | int32 |
| m_bIsPlayerNameDirty | bool |
| m_bFireBulletsSeedSynchronized | bool |
C_CSGO_TeamIntroCounterTerroristPosition¶
Derived from: C_CSGO_TeamIntroCharacterPosition, C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
C_CSGO_PreviewModel¶
Derived from: C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_animgraph | CUtlString |
| m_animgraphCharacterModeString | CGlobalSymbol |
| m_defaultAnim | CUtlString |
| m_nDefaultAnimLoopMode | AnimLoopMode_t |
| m_flInitialModelScale | float32 |
| m_sInitialWeaponState | CUtlString |
C_CSGO_TeamSelectCharacterPosition¶
Derived from: C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
CPulseCell_Outflow_CycleOrdered::InstanceState_t¶
| Name | Type |
|---|---|
| m_nNextIndex | int32 |
C_SoundEventAABBEntity¶
Derived from: C_SoundEventEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vMins | Vector |
| m_vMaxs | Vector |
CCSPlayer_MovementServices¶
Derived from: CPlayer_MovementServices_Humanoid, CPlayer_MovementServices
| Name | Type |
|---|---|
| m_vecLadderNormal | Vector |
| m_nLadderSurfacePropIndex | int32 |
| m_flDuckAmount | float32 |
| m_flDuckSpeed | float32 |
| m_bDuckOverride | bool |
| m_bDesiresDuck | bool |
| m_flDuckOffset | float32 |
| m_nDuckTimeMsecs | uint32 |
| m_nDuckJumpTimeMsecs | uint32 |
| m_nJumpTimeMsecs | uint32 |
| m_flLastDuckTime | float32 |
| m_vecLastPositionAtFullCrouchSpeed | Vector2D |
| m_duckUntilOnGround | bool |
| m_bHasWalkMovedSinceLastJump | bool |
| m_bInStuckTest | bool |
| m_nTraceCount | int32 |
| m_StuckLast | int32 |
| m_bSpeedCropped | bool |
| m_nOldWaterLevel | int32 |
| m_flWaterEntryTime | float32 |
| m_vecForward | Vector |
| m_vecLeft | Vector |
| m_vecUp | Vector |
| m_nGameCodeHasMovedPlayerAfterCommand | int32 |
| m_bOldJumpPressed | bool |
| m_flJumpPressedTime | float32 |
| m_fStashGrenadeParameterWhen | GameTime_t |
| m_nButtonDownMaskPrev | uint64 |
| m_flOffsetTickCompleteTime | float32 |
| m_flOffsetTickStashedSpeed | float32 |
| m_flStamina | float32 |
| m_flHeightAtJumpStart | float32 |
| m_flMaxJumpHeightThisJump | float32 |
| m_flMaxJumpHeightLastJump | float32 |
| m_flStaminaAtJumpStart | float32 |
| m_flAccumulatedJumpError | float32 |
| m_flTicksSinceLastSurfingDetected | float32 |
| m_bWasSurfing | bool |
| m_vecInputRotated | Vector |
SellbackPurchaseEntry_t¶
| Name | Type |
|---|---|
| m_unDefIdx | uint16 |
| m_nCost | int32 |
| m_nPrevArmor | int32 |
| m_bPrevHelmet | bool |
| m_hItem | CEntityHandle |
C_TintController¶
Derived from: C_BaseEntity, CEntityInstance
C_WeaponBaseItem¶
Derived from: C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bSequenceInProgress | bool |
| m_bRedraw | bool |
CWaterSplasher¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_FuncBrush¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
PhysicsRagdollPose_t¶
| Name | Type |
|---|---|
| m_Transforms | C_NetworkUtlVectorBase< CTransform > |
| m_hOwner | CHandle< C_BaseEntity > |
| m_bSetFromDebugHistory | bool |
CPropDataComponent¶
Derived from: CEntityComponent
| Name | Type |
|---|---|
| m_flDmgModBullet | float32 |
| m_flDmgModClub | float32 |
| m_flDmgModExplosive | float32 |
| m_flDmgModFire | float32 |
| m_iszPhysicsDamageTableName | CUtlSymbolLarge |
| m_iszBasePropData | CUtlSymbolLarge |
| m_nInteractions | int32 |
| m_bSpawnMotionDisabled | bool |
| m_nDisableTakePhysicsDamageSpawnFlag | int32 |
| m_nMotionDisabledSpawnFlag | int32 |
CPulseCell_LimitCount::InstanceState_t¶
| Name | Type |
|---|---|
| m_nCurrentCount | int32 |
C_WeaponCZ75a¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bMagazineRemoved | bool |
C_DynamicLight¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_Flags | uint8 |
| m_LightStyle | uint8 |
| m_Radius | float32 |
| m_Exponent | int32 |
| m_InnerAngle | float32 |
| m_OuterAngle | float32 |
| m_SpotRadius | float32 |
EngineCountdownTimer¶
| Name | Type |
|---|---|
| m_duration | float32 |
| m_timestamp | float32 |
| m_timescale | float32 |
C_SoundEventSphereEntity¶
Derived from: C_SoundEventEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flRadius | float32 |
CCSPlayerController_DamageServices¶
| Name | Type |
|---|---|
| m_nSendUpdate | int32 |
| m_DamageList | C_UtlVectorEmbeddedNetworkVar< CDamageRecord > |
C_CSGO_TeamPreviewModel¶
Derived from: C_CSGO_PreviewPlayer, C_CSPlayerPawn, C_CSPlayerPawnBase, C_BasePlayerPawn, C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_TonemapController2Alias_env_tonemap_controller2¶
Derived from: C_TonemapController2, C_BaseEntity, CEntityInstance
C_Inferno¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nfxFireDamageEffect | ParticleIndex_t |
| m_hInfernoPointsSnapshot | CStrongHandle< InfoForResourceTypeIParticleSnapshot > |
| m_hInfernoFillerPointsSnapshot | CStrongHandle< InfoForResourceTypeIParticleSnapshot > |
| m_hInfernoOutlinePointsSnapshot | CStrongHandle< InfoForResourceTypeIParticleSnapshot > |
| m_hInfernoClimbingOutlinePointsSnapshot | CStrongHandle< InfoForResourceTypeIParticleSnapshot > |
| m_hInfernoDecalsSnapshot | CStrongHandle< InfoForResourceTypeIParticleSnapshot > |
| m_firePositions | Vector[64] |
| m_fireParentPositions | Vector[64] |
| m_bFireIsBurning | bool[64] |
| m_BurnNormal | Vector[64] |
| m_fireCount | int32 |
| m_nInfernoType | int32 |
| m_nFireLifetime | float32 |
| m_bInPostEffectTime | bool |
| m_lastFireCount | int32 |
| m_nFireEffectTickBegin | int32 |
| m_drawableCount | int32 |
| m_blosCheck | bool |
| m_nlosperiod | int32 |
| m_maxFireHalfWidth | float32 |
| m_maxFireHeight | float32 |
| m_minBounds | Vector |
| m_maxBounds | Vector |
| m_flLastGrassBurnThink | float32 |
CFilterLOS¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
CPointOrient¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iszSpawnTargetName | CUtlSymbolLarge |
| m_hTarget | CHandle< C_BaseEntity > |
| m_bActive | bool |
| m_nGoalDirection | PointOrientGoalDirectionType_t |
| m_nConstraint | PointOrientConstraint_t |
| m_flMaxTurnRate | float32 |
| m_flLastGameTime | GameTime_t |
C_GlobalLight¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_WindClothForceHandle | uint16 |
C_EnvWindClientside¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_EnvWindShared | C_EnvWindShared |
sky3dparams_t¶
| Name | Type |
|---|---|
| scale | int16 |
| origin | Vector |
| bClip3DSkyBoxNearToWorldFar | bool |
| flClip3DSkyBoxNearToWorldFarOffset | float32 |
| fog | fogparams_t |
| m_nWorldGroupID | WorldGroupId_t |
C_FlashbangProjectile¶
Derived from: C_BaseCSGrenadeProjectile, C_BaseGrenade, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CDestructiblePartsComponent¶
| Name | Type |
|---|---|
| __m_pChainEntity | CNetworkVarChainer |
| m_vecDamageTakenByHitGroup | CUtlVector< uint16 > |
| m_hOwner | CHandle< C_BaseModelEntity > |
| m_nLastHitDamageLevel | int32 |
C_WeaponP90¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_EnvWind¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_EnvWindShared | C_EnvWindShared |
C_CSGO_TerroristTeamIntroCamera¶
Derived from: C_CSGO_TeamPreviewCamera, C_CSGO_MapPreviewCameraPath, C_BaseEntity, CEntityInstance
CPulseCell_Step_DebugLog¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
CCSPlayerController_ActionTrackingServices¶
| Name | Type |
|---|---|
| m_perRoundStats | C_UtlVectorEmbeddedNetworkVar< CSPerRoundStats_t > |
| m_matchStats | CSMatchStats_t |
| m_iNumRoundKills | int32 |
| m_iNumRoundKillsHeadshots | int32 |
| m_flTotalRoundDamageDealt | float32 |
CBodyComponentBaseAnimGraph¶
Derived from: CBodyComponentSkeletonInstance, CBodyComponent, CEntityComponent
| Name | Type |
|---|---|
| m_animationController | CBaseAnimGraphController |
C_CSGO_PreviewModelAlias_csgo_item_previewmodel¶
Derived from: C_CSGO_PreviewModel, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_InfoInstructorHintHostageRescueZone¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
CPulseCell_BaseYieldingInflow¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
PulseNodeDynamicOutflows_t¶
| Name | Type |
|---|---|
| m_Outflows | CUtlVector< PulseNodeDynamicOutflows_t::DynamicOutflow_t > |
C_TriggerBuoyancy¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_BuoyancyHelper | CBuoyancyHelper |
| m_flFluidDensity | float32 |
CPlayer_MovementServices_Humanoid¶
Derived from: CPlayer_MovementServices
| Name | Type |
|---|---|
| m_flStepSoundTime | float32 |
| m_flFallVelocity | float32 |
| m_bInCrouch | bool |
| m_nCrouchState | uint32 |
| m_flCrouchTransitionStartTime | GameTime_t |
| m_bDucked | bool |
| m_bDucking | bool |
| m_bInDuckJump | bool |
| m_groundNormal | Vector |
| m_flSurfaceFriction | float32 |
| m_surfaceProps | CUtlStringToken |
| m_nStepside | int32 |
CPulseCell_IsRequirementValid::Criteria_t¶
| Name | Type |
|---|---|
| m_bIsValid | bool |
C_WeaponTec9¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_PhysPropClientside¶
Derived from: C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flTouchDelta | GameTime_t |
| m_fDeathTime | GameTime_t |
| m_vecDamagePosition | Vector |
| m_vecDamageDirection | Vector |
| m_nDamageType | DamageTypes_t |
C_BaseDoor¶
Derived from: C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bIsUsable | bool |
CSMatchStats_t¶
Derived from: CSPerRoundStats_t
| Name | Type |
|---|---|
| m_iEnemy5Ks | int32 |
| m_iEnemy4Ks | int32 |
| m_iEnemy3Ks | int32 |
| m_iEnemyKnifeKills | int32 |
| m_iEnemyTaserKills | int32 |
EntityRenderAttribute_t¶
| Name | Type |
|---|---|
| m_ID | CUtlStringToken |
| m_Values | Vector4D |
CPulseCell_Inflow_ObservableVariableListener¶
Derived from: CPulseCell_Inflow_BaseEntrypoint, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_nBlackboardReference | PulseRuntimeBlackboardReferenceIndex_t |
| m_bSelfReference | bool |
CFilterMultipleAPI¶
CHostageRescueZone¶
Derived from: CHostageRescueZoneShim, C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CModelState¶
| Name | Type |
|---|---|
| m_hModel | CStrongHandle< InfoForResourceTypeCModel > |
| m_ModelName | CUtlSymbolLarge |
| m_bClientClothCreationSuppressed | bool |
| m_MeshGroupMask | uint64 |
| m_nBodyGroupChoices | C_NetworkUtlVectorBase< int32 > |
| m_nIdealMotionType | int8 |
| m_nForceLOD | int8 |
| m_nClothUpdateFlags | int8 |
CPulseCell_LerpCameraSettings::CursorState_t¶
Derived from: CPulseCell_BaseLerp::CursorState_t
| Name | Type |
|---|---|
| m_hCamera | CHandle< C_PointCamera > |
| m_OverlaidStart | PointCameraSettings_t |
| m_OverlaidEnd | PointCameraSettings_t |
CPulseCell_Outflow_CycleOrdered¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_Outputs | CUtlVector< CPulse_OutflowConnection > |
C_CSWeaponBaseGun¶
Derived from: C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_zoomLevel | int32 |
| m_iBurstShotsRemaining | int32 |
| m_iSilencerBodygroup | int32 |
| m_silencedModelIndex | int32 |
| m_inPrecache | bool |
| m_bNeedsBoltAction | bool |
| m_nRevolverCylinderIdx | int32 |
C_CSGameRulesProxy¶
Derived from: C_GameRulesProxy, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_pGameRules | C_CSGameRules* |
CCollisionProperty¶
| Name | Type |
|---|---|
| m_collisionAttribute | VPhysicsCollisionAttribute_t |
| m_vecMins | Vector |
| m_vecMaxs | Vector |
| m_usSolidFlags | uint8 |
| m_nSolidType | SolidType_t |
| m_triggerBloat | uint8 |
| m_nSurroundType | SurroundingBoundsType_t |
| m_CollisionGroup | uint8 |
| m_nEnablePhysics | uint8 |
| m_flBoundingRadius | float32 |
| m_vecSpecifiedSurroundingMins | Vector |
| m_vecSpecifiedSurroundingMaxs | Vector |
| m_vecSurroundingMaxs | Vector |
| m_vecSurroundingMins | Vector |
| m_vCapsuleCenter1 | Vector |
| m_vCapsuleCenter2 | Vector |
| m_flCapsuleRadius | float32 |
C_WeaponP250¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_ShatterGlassShardPhysics¶
Derived from: C_PhysicsProp, C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_ShardDesc | shard_model_desc_t |
CFilterMassGreater¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_fFilterMass | float32 |
C_EntityDissolve¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flStartTime | GameTime_t |
| m_flFadeInStart | float32 |
| m_flFadeInLength | float32 |
| m_flFadeOutModelStart | float32 |
| m_flFadeOutModelLength | float32 |
| m_flFadeOutStart | float32 |
| m_flFadeOutLength | float32 |
| m_flNextSparkTime | GameTime_t |
| m_nDissolveType | EntityDisolveType_t |
| m_vDissolverOrigin | Vector |
| m_nMagnitude | uint32 |
| m_bCoreExplode | bool |
| m_bLinkedToServerEnt | bool |
C_SoundOpvarSetOBBEntity¶
Derived from: C_SoundOpvarSetAABBEntity, C_SoundOpvarSetPointEntity, C_SoundOpvarSetPointBase, C_BaseEntity, CEntityInstance
CCSGameModeRules_ArmsRace¶
Derived from: CCSGameModeRules
| Name | Type |
|---|---|
| m_WeaponSequence | C_NetworkUtlVectorBase< CUtlString > |
C_FuncMonitor¶
Derived from: C_FuncBrush, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_targetCamera | CUtlString |
| m_nResolutionEnum | int32 |
| m_bRenderShadows | bool |
| m_bUseUniqueColorTarget | bool |
| m_brushModelName | CUtlString |
| m_hTargetCamera | CHandle< C_BaseEntity > |
| m_bEnabled | bool |
| m_bDraw3DSkybox | bool |
C_ClientRagdoll¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bFadeOut | bool |
| m_bImportant | bool |
| m_flEffectTime | GameTime_t |
| m_gibDespawnTime | GameTime_t |
| m_iCurrentFriction | int32 |
| m_iMinFriction | int32 |
| m_iMaxFriction | int32 |
| m_iFrictionAnimState | int32 |
| m_bReleaseRagdoll | bool |
| m_iEyeAttachment | AttachmentHandle_t |
| m_bFadingOut | bool |
| m_flScaleEnd | float32[10] |
| m_flScaleTimeStart | GameTime_t[10] |
| m_flScaleTimeEnd | GameTime_t[10] |
PulseSelectorOutflowList_t¶
| Name | Type |
|---|---|
| m_Outflows | CUtlVector< OutflowWithRequirements_t > |
CPulseCell_PlaySequence::CursorState_t¶
| Name | Type |
|---|---|
| m_hTarget | CHandle< CBaseAnimGraph > |
CBodyComponentSkeletonInstance¶
Derived from: CBodyComponent, CEntityComponent
| Name | Type |
|---|---|
| m_skeletonInstance | CSkeletonInstance |
C_CS2WeaponModuleBase¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGO_TeamPreviewCharacterPosition¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nVariant | int32 |
| m_nRandom | int32 |
| m_nOrdinal | int32 |
| m_sWeaponName | CUtlString |
| m_xuid | uint64 |
| m_agentItem | C_EconItemView |
| m_glovesItem | C_EconItemView |
| m_weaponItem | C_EconItemView |
C_SmokeGrenadeProjectile¶
Derived from: C_BaseCSGrenadeProjectile, C_BaseGrenade, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nSmokeEffectTickBegin | int32 |
| m_bDidSmokeEffect | bool |
| m_nRandomSeed | int32 |
| m_vSmokeColor | Vector |
| m_vSmokeDetonationPos | Vector |
| m_VoxelFrameData | C_NetworkUtlVectorBase< uint8 > |
| m_nVoxelFrameDataSize | int32 |
| m_nVoxelUpdate | int32 |
| m_bSmokeVolumeDataReceived | bool |
| m_bSmokeEffectSpawned | bool |
CScriptComponent¶
Derived from: CEntityComponent
| Name | Type |
|---|---|
| m_scriptClassName | CUtlSymbolLarge |
CCSPlayer_BuyServices¶
| Name | Type |
|---|---|
| m_vecSellbackPurchaseEntries | C_UtlVectorEmbeddedNetworkVar< SellbackPurchaseEntry_t > |
C_PortraitWorldCallbackHandler¶
Derived from: C_BaseEntity, CEntityInstance
C_DynamicProp¶
Derived from: C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bUseHitboxesForRenderBox | bool |
| m_bUseAnimGraph | bool |
| m_pOutputAnimBegun | CEntityIOOutput |
| m_pOutputAnimOver | CEntityIOOutput |
| m_pOutputAnimLoopCycleOver | CEntityIOOutput |
| m_OnAnimReachedStart | CEntityIOOutput |
| m_OnAnimReachedEnd | CEntityIOOutput |
| m_iszIdleAnim | CUtlSymbolLarge |
| m_nIdleAnimLoopMode | AnimLoopMode_t |
| m_bRandomizeCycle | bool |
| m_bStartDisabled | bool |
| m_bFiredStartEndOutput | bool |
| m_bForceNpcExclude | bool |
| m_bCreateNonSolid | bool |
| m_bIsOverrideProp | bool |
| m_iInitialGlowState | int32 |
| m_nGlowRange | int32 |
| m_nGlowRangeMin | int32 |
| m_glowColor | Color |
| m_nGlowTeam | int32 |
| m_iCachedFrameCount | int32 |
| m_vecCachedRenderMins | Vector |
| m_vecCachedRenderMaxs | Vector |
C_CSTeam¶
Derived from: C_Team, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_szTeamMatchStat | char[512] |
| m_numMapVictories | int32 |
| m_bSurrendered | bool |
| m_scoreFirstHalf | int32 |
| m_scoreSecondHalf | int32 |
| m_scoreOvertime | int32 |
| m_szClanTeamname | char[129] |
| m_iClanID | uint32 |
| m_szTeamFlagImage | char[8] |
| m_szTeamLogoImage | char[8] |
C_CS2HudModelWeapon¶
Derived from: C_CS2HudModelBase, C_LateUpdatedAnimating, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_TextureBasedAnimatable¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bLoop | bool |
| m_flFPS | float32 |
| m_hPositionKeys | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_hRotationKeys | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_vAnimationBoundsMin | Vector |
| m_vAnimationBoundsMax | Vector |
| m_flStartTime | float32 |
| m_flStartFrame | float32 |
C_LightEnvironmentEntity¶
Derived from: C_LightDirectionalEntity, C_LightEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CLogicRelayAPI¶
C_TriggerPhysics¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_gravityScale | float32 |
| m_linearLimit | float32 |
| m_linearDamping | float32 |
| m_angularLimit | float32 |
| m_angularDamping | float32 |
| m_linearForce | float32 |
| m_flFrequency | float32 |
| m_flDampingRatio | float32 |
| m_vecLinearForcePointAt | Vector |
| m_bCollapseToForcePoint | bool |
| m_vecLinearForcePointAtWorld | Vector |
| m_vecLinearForceDirection | Vector |
| m_bConvertToDebrisWhenPossible | bool |
C_PropDoorRotating¶
Derived from: C_BasePropDoor, C_DynamicProp, C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_HandleTest¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_Handle | CHandle< C_BaseEntity > |
| m_bSendHandle | bool |
CInfoWorldLayer¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_pOutputOnEntitiesSpawned | CEntityIOOutput |
| m_worldName | CUtlSymbolLarge |
| m_layerName | CUtlSymbolLarge |
| m_bWorldLayerVisible | bool |
| m_bEntitiesSpawned | bool |
| m_bCreateAsChildSpawnGroup | bool |
| m_hLayerSpawnGroup | uint32 |
| m_bWorldLayerActuallyVisible | bool |
CBodyComponentBaseModelEntity¶
Derived from: CBodyComponentSkeletonInstance, CBodyComponent, CEntityComponent
C_Multimeter¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hTargetC4 | CHandle< C_PlantedC4 > |
C_BaseTrigger¶
Derived from: C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_OnStartTouch | CEntityIOOutput |
| m_OnStartTouchAll | CEntityIOOutput |
| m_OnEndTouch | CEntityIOOutput |
| m_OnEndTouchAll | CEntityIOOutput |
| m_OnTouching | CEntityIOOutput |
| m_OnTouchingEachEntity | CEntityIOOutput |
| m_OnNotTouching | CEntityIOOutput |
| m_hTouchingEntities | CUtlVector< CHandle< C_BaseEntity > > |
| m_iFilterName | CUtlSymbolLarge |
| m_hFilter | CHandle< CBaseFilter > |
| m_bDisabled | bool |
FilterDamageType¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iDamageType | int32 |
CAttributeList¶
| Name | Type |
|---|---|
| m_Attributes | C_UtlVectorEmbeddedNetworkVar< CEconItemAttribute > |
| m_pManager | CAttributeManager* |
CPulseCell_Inflow_Wait¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_WakeResume | CPulse_ResumePoint |
CFilterProximity¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flRadius | float32 |
CEffectData¶
| Name | Type |
|---|---|
| m_vOrigin | VectorWS |
| m_vStart | VectorWS |
| m_vNormal | Vector |
| m_vAngles | QAngle |
| m_hEntity | CEntityHandle |
| m_hOtherEntity | CEntityHandle |
| m_flScale | float32 |
| m_flMagnitude | float32 |
| m_flRadius | float32 |
| m_nSurfaceProp | CUtlStringToken |
| m_nEffectIndex | CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > |
| m_nDamageType | uint32 |
| m_nPenetrate | uint8 |
| m_nMaterial | uint16 |
| m_nHitBox | int16 |
| m_nColor | uint8 |
| m_fFlags | uint8 |
| m_nAttachmentIndex | AttachmentHandle_t |
| m_nAttachmentName | CUtlStringToken |
| m_iEffectName | uint16 |
| m_nExplosionType | uint8 |
C_ParticleSystem¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_szSnapshotFileName | char[512] |
| m_bActive | bool |
| m_bFrozen | bool |
| m_flFreezeTransitionDuration | float32 |
| m_nStopType | int32 |
| m_bAnimateDuringGameplayPause | bool |
| m_iEffectIndex | CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > |
| m_flStartTime | GameTime_t |
| m_flPreSimTime | float32 |
| m_vServerControlPoints | Vector[4] |
| m_iServerControlPointAssignments | uint8[4] |
| m_hControlPointEnts | CHandle< C_BaseEntity >[64] |
| m_bNoSave | bool |
| m_bNoFreeze | bool |
| m_bNoRamp | bool |
| m_bStartActive | bool |
| m_iszEffectName | CUtlSymbolLarge |
| m_iszControlPointNames | CUtlSymbolLarge[64] |
| m_nDataCP | int32 |
| m_vecDataCPValue | Vector |
| m_nTintCP | int32 |
| m_clrTint | Color |
| m_bOldActive | bool |
| m_bOldFrozen | bool |
CPulseCell_Outflow_CycleShuffled¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_Outputs | CUtlVector< CPulse_OutflowConnection > |
C_WeaponSCAR20¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_BaseFlex¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flexWeight | C_NetworkUtlVectorBase< float32 > |
| m_vLookTargetPosition | Vector |
| m_blinktoggle | bool |
| m_nLastFlexUpdateFrameCount | int32 |
| m_CachedViewTarget | Vector |
| m_nNextSceneEventId | SceneEventId_t |
| m_iBlink | int32 |
| m_blinktime | float32 |
| m_prevblinktoggle | bool |
| m_iJawOpen | int32 |
| m_flJawOpenAmount | float32 |
| m_flBlinkAmount | float32 |
| m_iMouthAttachment | AttachmentHandle_t |
| m_iEyeAttachment | AttachmentHandle_t |
| m_bResetFlexWeightsOnModelChange | bool |
| m_nEyeOcclusionRendererBone | int32 |
| m_mEyeOcclusionRendererCameraToBoneTransform | matrix3x4_t |
| m_vEyeOcclusionRendererHalfExtent | Vector |
| m_PhonemeClasses | C_BaseFlex::Emphasized_Phoneme[3] |
C_FuncMover¶
Derived from: C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t¶
| Name | Type |
|---|---|
| pItem | C_EconItemView* |
| team | uint16 |
| slot | uint16 |
CLightComponent¶
Derived from: CEntityComponent
| Name | Type |
|---|---|
| __m_pChainEntity | CNetworkVarChainer |
| m_Color | Color |
| m_SecondaryColor | Color |
| m_flBrightness | float32 |
| m_flBrightnessScale | float32 |
| m_flBrightnessMult | float32 |
| m_flRange | float32 |
| m_flFalloff | float32 |
| m_flAttenuation0 | float32 |
| m_flAttenuation1 | float32 |
| m_flAttenuation2 | float32 |
| m_flTheta | float32 |
| m_flPhi | float32 |
| m_hLightCookie | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_nCascades | int32 |
| m_nCastShadows | int32 |
| m_nShadowWidth | int32 |
| m_nShadowHeight | int32 |
| m_bRenderDiffuse | bool |
| m_nRenderSpecular | int32 |
| m_bRenderTransmissive | bool |
| m_flOrthoLightWidth | float32 |
| m_flOrthoLightHeight | float32 |
| m_nStyle | int32 |
| m_Pattern | CUtlString |
| m_nCascadeRenderStaticObjects | int32 |
| m_flShadowCascadeCrossFade | float32 |
| m_flShadowCascadeDistanceFade | float32 |
| m_flShadowCascadeDistance0 | float32 |
| m_flShadowCascadeDistance1 | float32 |
| m_flShadowCascadeDistance2 | float32 |
| m_flShadowCascadeDistance3 | float32 |
| m_nShadowCascadeResolution0 | int32 |
| m_nShadowCascadeResolution1 | int32 |
| m_nShadowCascadeResolution2 | int32 |
| m_nShadowCascadeResolution3 | int32 |
| m_bUsesBakedShadowing | bool |
| m_nShadowPriority | int32 |
| m_nBakedShadowIndex | int32 |
| m_nLightPathUniqueId | int32 |
| m_nLightMapUniqueId | int32 |
| m_bRenderToCubemaps | bool |
| m_bAllowSSTGeneration | bool |
| m_nDirectLight | int32 |
| m_nIndirectLight | int32 |
| m_flFadeMinDist | float32 |
| m_flFadeMaxDist | float32 |
| m_flShadowFadeMinDist | float32 |
| m_flShadowFadeMaxDist | float32 |
| m_bEnabled | bool |
| m_bFlicker | bool |
| m_bPrecomputedFieldsValid | bool |
| m_vPrecomputedBoundsMins | Vector |
| m_vPrecomputedBoundsMaxs | Vector |
| m_vPrecomputedOBBOrigin | Vector |
| m_vPrecomputedOBBAngles | QAngle |
| m_vPrecomputedOBBExtent | Vector |
| m_flPrecomputedMaxRange | float32 |
| m_nFogLightingMode | int32 |
| m_flFogContributionStength | float32 |
| m_flNearClipPlane | float32 |
| m_SkyColor | Color |
| m_flSkyIntensity | float32 |
| m_SkyAmbientBounce | Color |
| m_bUseSecondaryColor | bool |
| m_bMixedShadows | bool |
| m_flLightStyleStartTime | GameTime_t |
| m_flCapsuleLength | float32 |
| m_flMinRoughness | float32 |
C_DecoyGrenade¶
Derived from: C_BaseCSGrenade, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_WaterBullet¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CCSPlayer_ActionTrackingServices¶
| Name | Type |
|---|---|
| m_hLastWeaponBeforeC4AutoSwitch | CHandle< C_BasePlayerWeapon > |
| m_bIsRescuing | bool |
| m_weaponPurchasesThisMatch | WeaponPurchaseTracker_t |
| m_weaponPurchasesThisRound | WeaponPurchaseTracker_t |
C_EnvCubemap¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_Entity_hCubemapTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_bCustomCubemapTexture | bool |
| m_Entity_flInfluenceRadius | float32 |
| m_Entity_vBoxProjectMins | Vector |
| m_Entity_vBoxProjectMaxs | Vector |
| m_Entity_bMoveable | bool |
| m_Entity_nHandshake | int32 |
| m_Entity_nEnvCubeMapArrayIndex | int32 |
| m_Entity_nPriority | int32 |
| m_Entity_flEdgeFadeDist | float32 |
| m_Entity_vEdgeFadeDists | Vector |
| m_Entity_flDiffuseScale | float32 |
| m_Entity_bStartDisabled | bool |
| m_Entity_bDefaultEnvMap | bool |
| m_Entity_bDefaultSpecEnvMap | bool |
| m_Entity_bIndoorCubeMap | bool |
| m_Entity_bCopyDiffuseFromDefaultCubemap | bool |
| m_Entity_bEnabled | bool |
CCSObserver_MovementServices¶
Derived from: CPlayer_MovementServices
CBodyComponent¶
Derived from: CEntityComponent
| Name | Type |
|---|---|
| m_pSceneNode | CGameSceneNode* |
| __m_pChainEntity | CNetworkVarChainer |
CPulseCell_Inflow_Method¶
Derived from: CPulseCell_Inflow_BaseEntrypoint, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_MethodName | PulseSymbol_t |
| m_Description | CUtlString |
| m_bIsPublic | bool |
| m_ReturnType | CPulseValueFullType |
| m_Args | CUtlLeanVector< CPulseRuntimeMethodArg > |
C_BaseCombatCharacter¶
Derived from: C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hMyWearables | C_NetworkUtlVectorBase< CHandle< C_EconWearable > > |
| m_leftFootAttachment | AttachmentHandle_t |
| m_rightFootAttachment | AttachmentHandle_t |
| m_nWaterWakeMode | C_BaseCombatCharacter::WaterWakeMode_t |
| m_flWaterWorldZ | float32 |
| m_flWaterNextTraceTime | float32 |
CGlowProperty¶
| Name | Type |
|---|---|
| m_fGlowColor | Vector |
| m_iGlowType | int32 |
| m_iGlowTeam | int32 |
| m_nGlowRange | int32 |
| m_nGlowRangeMin | int32 |
| m_glowColorOverride | Color |
| m_bFlashing | bool |
| m_flGlowTime | float32 |
| m_flGlowStartTime | float32 |
| m_bEligibleForScreenHighlight | bool |
| m_bGlowing | bool |
C_PointClientUIDialog¶
Derived from: C_BaseClientUIEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hActivator | CHandle< C_BaseEntity > |
| m_bStartEnabled | bool |
CPulseCell_BaseValue¶
Derived from: CPulseCell_Base
C_WeaponHKP2000¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_FootstepControl¶
Derived from: C_BaseTrigger, C_BaseToggle, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_source | CUtlSymbolLarge |
| m_destination | CUtlSymbolLarge |
CCitadelSoundOpvarSetOBB¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iszStackName | CUtlSymbolLarge |
| m_iszOperatorName | CUtlSymbolLarge |
| m_iszOpvarName | CUtlSymbolLarge |
| m_vDistanceInnerMins | Vector |
| m_vDistanceInnerMaxs | Vector |
| m_vDistanceOuterMins | Vector |
| m_vDistanceOuterMaxs | Vector |
| m_nAABBDirection | int32 |
C_CSGO_EndOfMatchLineupStart¶
Derived from: C_CSGO_EndOfMatchLineupEndpoint, C_BaseEntity, CEntityInstance
CPlayer_WaterServices¶
CPulseCell_BooleanSwitchState¶
Derived from: CPulseCell_BaseState, CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_Condition | PulseObservableBoolExpression_t |
| m_SubGraph | CPulse_OutflowConnection |
| m_WhenTrue | CPulse_OutflowConnection |
| m_WhenFalse | CPulse_OutflowConnection |
CDamageRecord¶
| Name | Type |
|---|---|
| m_PlayerDamager | CHandle< C_CSPlayerPawn > |
| m_PlayerRecipient | CHandle< C_CSPlayerPawn > |
| m_hPlayerControllerDamager | CHandle< CCSPlayerController > |
| m_hPlayerControllerRecipient | CHandle< CCSPlayerController > |
| m_szPlayerDamagerName | CUtlString |
| m_szPlayerRecipientName | CUtlString |
| m_DamagerXuid | uint64 |
| m_RecipientXuid | uint64 |
| m_flBulletsDamage | float32 |
| m_flDamage | float32 |
| m_flActualHealthRemoved | float32 |
| m_iNumHits | int32 |
| m_iLastBulletUpdate | int32 |
| m_bIsOtherEnemy | bool |
| m_killType | EKillTypes_t |
VPhysicsCollisionAttribute_t¶
| Name | Type |
|---|---|
| m_nInteractsAs | uint64 |
| m_nInteractsWith | uint64 |
| m_nInteractsExclude | uint64 |
| m_nEntityId | uint32 |
| m_nOwnerId | uint32 |
| m_nHierarchyId | uint16 |
| m_nCollisionGroup | uint8 |
| m_nCollisionFunctionMask | uint8 |
C_DynamicPropAlias_dynamic_prop¶
Derived from: C_DynamicProp, C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CEnvSoundscapeProxyAlias_snd_soundscape_proxy¶
Derived from: CEnvSoundscapeProxy, CEnvSoundscape, C_BaseEntity, CEntityInstance
C_OmniLight¶
Derived from: C_BarnLight, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flInnerAngle | float32 |
| m_flOuterAngle | float32 |
| m_bShowLight | bool |
C_SceneEntity¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bIsPlayingBack | bool |
| m_bPaused | bool |
| m_bMultiplayer | bool |
| m_bAutogenerated | bool |
| m_flForceClientTime | float32 |
| m_nSceneStringIndex | uint16 |
| m_bClientOnly | bool |
| m_hOwner | CHandle< C_BaseFlex > |
| m_hActorList | C_NetworkUtlVectorBase< CHandle< C_BaseFlex > > |
| m_bWasPlaying | bool |
| m_QueuedEvents | CUtlVector< C_SceneEntity::QueuedEvents_t > |
| m_flCurrentTime | float32 |
CPulseCell_Inflow_Yield¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_UnyieldResume | CPulse_ResumePoint |
CPulseMathlib¶
C_NametagModule¶
Derived from: C_CS2WeaponModuleBase, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_strNametagString | CUtlString |
C_EconEntity¶
Derived from: C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flFlexDelayTime | float32 |
| m_flFlexDelayedWeight | float32* |
| m_bAttributesInitialized | bool |
| m_AttributeManager | C_AttributeContainer |
| m_OriginalOwnerXuidLow | uint32 |
| m_OriginalOwnerXuidHigh | uint32 |
| m_nFallbackPaintKit | int32 |
| m_nFallbackSeed | int32 |
| m_flFallbackWear | float32 |
| m_nFallbackStatTrak | int32 |
| m_bClientside | bool |
| m_bParticleSystemsCreated | bool |
| m_vecAttachedParticles | CUtlVector< int32 > |
| m_hViewmodelAttachment | CHandle< CBaseAnimGraph > |
| m_iOldTeam | int32 |
| m_bAttachmentDirty | bool |
| m_nUnloadedModelIndex | int32 |
| m_iNumOwnerValidationRetries | int32 |
| m_hOldProvidee | CHandle< C_BaseEntity > |
| m_vecAttachedModels | CUtlVector< C_EconEntity::AttachedModelData_t > |
CPlayer_UseServices¶
C_PointValueRemapper¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bDisabled | bool |
| m_bDisabledOld | bool |
| m_bUpdateOnClient | bool |
| m_nInputType | ValueRemapperInputType_t |
| m_hRemapLineStart | CHandle< C_BaseEntity > |
| m_hRemapLineEnd | CHandle< C_BaseEntity > |
| m_flMaximumChangePerSecond | float32 |
| m_flDisengageDistance | float32 |
| m_flEngageDistance | float32 |
| m_bRequiresUseKey | bool |
| m_nOutputType | ValueRemapperOutputType_t |
| m_hOutputEntities | C_NetworkUtlVectorBase< CHandle< C_BaseEntity > > |
| m_nHapticsType | ValueRemapperHapticsType_t |
| m_nMomentumType | ValueRemapperMomentumType_t |
| m_flMomentumModifier | float32 |
| m_flSnapValue | float32 |
| m_flCurrentMomentum | float32 |
| m_nRatchetType | ValueRemapperRatchetType_t |
| m_flRatchetOffset | float32 |
| m_flInputOffset | float32 |
| m_bEngaged | bool |
| m_bFirstUpdate | bool |
| m_flPreviousValue | float32 |
| m_flPreviousUpdateTickTime | GameTime_t |
| m_vecPreviousTestPoint | Vector |
CGameSceneNodeHandle¶
| Name | Type |
|---|---|
| m_hOwner | CEntityHandle |
| m_name | CUtlStringToken |
CPulseCell_Unknown¶
Derived from: CPulseCell_Base
| Name | Type |
|---|---|
| m_UnknownKeys | KeyValues3 |
C_WeaponMP7¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CSPerRoundStats_t¶
| Name | Type |
|---|---|
| m_iKills | int32 |
| m_iDeaths | int32 |
| m_iAssists | int32 |
| m_iDamage | int32 |
| m_iEquipmentValue | int32 |
| m_iMoneySaved | int32 |
| m_iKillReward | int32 |
| m_iLiveTime | int32 |
| m_iHeadShotKills | int32 |
| m_iObjective | int32 |
| m_iCashEarned | int32 |
| m_iUtilityDamage | int32 |
| m_iEnemiesFlashed | int32 |
CPulseCell_Outflow_CycleRandom¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_Outputs | CUtlVector< CPulse_OutflowConnection > |
CPulseCell_Step_PublicOutput¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_OutputIndex | PulseRuntimeOutputIndex_t |
C_CS2HudModelBase¶
Derived from: C_LateUpdatedAnimating, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGameRules¶
Derived from: C_TeamplayRules, C_MultiplayRules, C_GameRules
| Name | Type |
|---|---|
| m_bFreezePeriod | bool |
| m_bWarmupPeriod | bool |
| m_fWarmupPeriodEnd | GameTime_t |
| m_fWarmupPeriodStart | GameTime_t |
| m_bTerroristTimeOutActive | bool |
| m_bCTTimeOutActive | bool |
| m_flTerroristTimeOutRemaining | float32 |
| m_flCTTimeOutRemaining | float32 |
| m_nTerroristTimeOuts | int32 |
| m_nCTTimeOuts | int32 |
| m_bTechnicalTimeOut | bool |
| m_bMatchWaitingForResume | bool |
| m_iRoundTime | int32 |
| m_fMatchStartTime | float32 |
| m_fRoundStartTime | GameTime_t |
| m_flRestartRoundTime | GameTime_t |
| m_bGameRestart | bool |
| m_flGameStartTime | float32 |
| m_timeUntilNextPhaseStarts | float32 |
| m_gamePhase | int32 |
| m_totalRoundsPlayed | int32 |
| m_nRoundsPlayedThisPhase | int32 |
| m_nOvertimePlaying | int32 |
| m_iHostagesRemaining | int32 |
| m_bAnyHostageReached | bool |
| m_bMapHasBombTarget | bool |
| m_bMapHasRescueZone | bool |
| m_bMapHasBuyZone | bool |
| m_bIsQueuedMatchmaking | bool |
| m_nQueuedMatchmakingMode | int32 |
| m_bIsValveDS | bool |
| m_bLogoMap | bool |
| m_bPlayAllStepSoundsOnServer | bool |
| m_iSpectatorSlotCount | int32 |
| m_MatchDevice | int32 |
| m_bHasMatchStarted | bool |
| m_nNextMapInMapgroup | int32 |
| m_szTournamentEventName | char[512] |
| m_szTournamentEventStage | char[512] |
| m_szMatchStatTxt | char[512] |
| m_szTournamentPredictionsTxt | char[512] |
| m_nTournamentPredictionsPct | int32 |
| m_flCMMItemDropRevealStartTime | GameTime_t |
| m_flCMMItemDropRevealEndTime | GameTime_t |
| m_bIsDroppingItems | bool |
| m_bIsQuestEligible | bool |
| m_bIsHltvActive | bool |
| m_arrProhibitedItemIndices | uint16[100] |
| m_arrTournamentActiveCasterAccounts | uint32[4] |
| m_numBestOfMaps | int32 |
| m_nHalloweenMaskListSeed | int32 |
| m_bBombDropped | bool |
| m_bBombPlanted | bool |
| m_iRoundWinStatus | int32 |
| m_eRoundWinReason | int32 |
| m_bTCantBuy | bool |
| m_bCTCantBuy | bool |
| m_iMatchStats_RoundResults | int32[30] |
| m_iMatchStats_PlayersAlive_CT | int32[30] |
| m_iMatchStats_PlayersAlive_T | int32[30] |
| m_TeamRespawnWaveTimes | float32[32] |
| m_flNextRespawnWave | GameTime_t[32] |
| m_vMinimapMins | Vector |
| m_vMinimapMaxs | Vector |
| m_MinimapVerticalSectionHeights | float32[8] |
| m_ullLocalMatchID | uint64 |
| m_nEndMatchMapGroupVoteTypes | int32[10] |
| m_nEndMatchMapGroupVoteOptions | int32[10] |
| m_nEndMatchMapVoteWinner | int32 |
| m_iNumConsecutiveCTLoses | int32 |
| m_iNumConsecutiveTerroristLoses | int32 |
| m_nMatchAbortedEarlyReason | int32 |
| m_bHasTriggeredRoundStartMusic | bool |
| m_bSwitchingTeamsAtRoundReset | bool |
| m_pGameModeRules | CCSGameModeRules* |
| m_RetakeRules | C_RetakeGameRules |
| m_nMatchEndCount | uint8 |
| m_nTTeamIntroVariant | int32 |
| m_nCTTeamIntroVariant | int32 |
| m_bTeamIntroPeriod | bool |
| m_iRoundEndWinnerTeam | int32 |
| m_eRoundEndReason | int32 |
| m_bRoundEndShowTimerDefend | bool |
| m_iRoundEndTimerTime | int32 |
| m_sRoundEndFunFactToken | CUtlString |
| m_iRoundEndFunFactPlayerSlot | CPlayerSlot |
| m_iRoundEndFunFactData1 | int32 |
| m_iRoundEndFunFactData2 | int32 |
| m_iRoundEndFunFactData3 | int32 |
| m_sRoundEndMessage | CUtlString |
| m_iRoundEndPlayerCount | int32 |
| m_bRoundEndNoMusic | bool |
| m_iRoundEndLegacy | int32 |
| m_nRoundEndCount | uint8 |
| m_iRoundStartRoundNumber | int32 |
| m_nRoundStartCount | uint8 |
| m_flLastPerfSampleTime | float64 |
CGrenadeTracer¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flTracerDuration | float32 |
| m_nType | GrenadeType_t |
CCSGameModeRules_Noop¶
Derived from: CCSGameModeRules
CPulse_BlackboardReference¶
| Name | Type |
|---|---|
| m_hBlackboardResource | CStrongHandle< InfoForResourceTypeIPulseGraphDef > |
| m_BlackboardResource | PulseSymbol_t |
| m_nNodeID | PulseDocNodeID_t |
| m_NodeName | CGlobalSymbol |
C_BaseCSGrenadeProjectile¶
Derived from: C_BaseGrenade, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vInitialPosition | Vector |
| m_vInitialVelocity | Vector |
| m_nBounces | int32 |
| m_nExplodeEffectIndex | CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > |
| m_nExplodeEffectTickBegin | int32 |
| m_vecExplodeEffectOrigin | Vector |
| m_flSpawnTime | GameTime_t |
| vecLastTrailLinePos | Vector |
| flNextTrailLineTime | GameTime_t |
| m_bExplodeEffectBegan | bool |
| m_bCanCreateGrenadeTrail | bool |
| m_nSnapshotTrajectoryEffectIndex | ParticleIndex_t |
| m_hSnapshotTrajectoryParticleSnapshot | CStrongHandle< InfoForResourceTypeIParticleSnapshot > |
| m_arrTrajectoryTrailPoints | CUtlVector< Vector > |
| m_arrTrajectoryTrailPointCreationTimes | CUtlVector< float32 > |
| m_flTrajectoryTrailEffectCreationTime | float32 |
C_GradientFog¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hGradientFogTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_flFogStartDistance | float32 |
| m_flFogEndDistance | float32 |
| m_bHeightFogEnabled | bool |
| m_flFogStartHeight | float32 |
| m_flFogEndHeight | float32 |
| m_flFarZ | float32 |
| m_flFogMaxOpacity | float32 |
| m_flFogFalloffExponent | float32 |
| m_flFogVerticalExponent | float32 |
| m_fogColor | Color |
| m_flFogStrength | float32 |
| m_flFadeTime | float32 |
| m_bStartDisabled | bool |
| m_bIsEnabled | bool |
| m_bGradientFogNeedsTextures | bool |
CCSPlayerController_InGameMoneyServices¶
| Name | Type |
|---|---|
| m_iAccount | int32 |
| m_iStartAccount | int32 |
| m_iTotalCashSpent | int32 |
| m_iCashSpentThisRound | int32 |
C_HEGrenadeProjectile¶
Derived from: C_BaseCSGrenadeProjectile, C_BaseGrenade, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CAnimGraphNetworkedVariables¶
| Name | Type |
|---|---|
| m_PredNetBoolVariables | C_NetworkUtlVectorBase< uint32 > |
| m_PredNetByteVariables | C_NetworkUtlVectorBase< uint8 > |
| m_PredNetUInt16Variables | C_NetworkUtlVectorBase< uint16 > |
| m_PredNetIntVariables | C_NetworkUtlVectorBase< int32 > |
| m_PredNetUInt32Variables | C_NetworkUtlVectorBase< uint32 > |
| m_PredNetUInt64Variables | C_NetworkUtlVectorBase< uint64 > |
| m_PredNetFloatVariables | C_NetworkUtlVectorBase< float32 > |
| m_PredNetVectorVariables | C_NetworkUtlVectorBase< Vector > |
| m_PredNetQuaternionVariables | C_NetworkUtlVectorBase< Quaternion > |
| m_PredNetGlobalSymbolVariables | C_NetworkUtlVectorBase< CGlobalSymbol > |
| m_OwnerOnlyPredNetBoolVariables | C_NetworkUtlVectorBase< uint32 > |
| m_OwnerOnlyPredNetByteVariables | C_NetworkUtlVectorBase< uint8 > |
| m_OwnerOnlyPredNetUInt16Variables | C_NetworkUtlVectorBase< uint16 > |
| m_OwnerOnlyPredNetIntVariables | C_NetworkUtlVectorBase< int32 > |
| m_OwnerOnlyPredNetUInt32Variables | C_NetworkUtlVectorBase< uint32 > |
| m_OwnerOnlyPredNetUInt64Variables | C_NetworkUtlVectorBase< uint64 > |
| m_OwnerOnlyPredNetFloatVariables | C_NetworkUtlVectorBase< float32 > |
| m_OwnerOnlyPredNetVectorVariables | C_NetworkUtlVectorBase< Vector > |
| m_OwnerOnlyPredNetQuaternionVariables | C_NetworkUtlVectorBase< Quaternion > |
| m_OwnerOnlyPredNetGlobalSymbolVariables | C_NetworkUtlVectorBase< CGlobalSymbol > |
| m_nBoolVariablesCount | int32 |
| m_nOwnerOnlyBoolVariablesCount | int32 |
| m_nRandomSeedOffset | int32 |
| m_flLastTeleportTime | float32 |
CFilterModel¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iFilterModel | CUtlSymbolLarge |
C_SoundAreaEntityOrientedBox¶
Derived from: C_SoundAreaEntityBase, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vMin | Vector |
| m_vMax | Vector |
C_SoundOpvarSetPointEntity¶
Derived from: C_SoundOpvarSetPointBase, C_BaseEntity, CEntityInstance
CPulseGameBlackboard¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_strGraphName | CUtlString |
| m_strStateBlob | CUtlString |
CPulseCell_Value_RandomInt¶
Derived from: CPulseCell_BaseValue, CPulseCell_Base
C_RagdollPropAttached¶
Derived from: C_RagdollProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_boneIndexAttached | uint32 |
| m_ragdollAttachedObjectIndex | uint32 |
| m_attachmentPointBoneSpace | Vector |
| m_attachmentPointRagdollSpace | Vector |
| m_vecOffset | Vector |
| m_parentTime | float32 |
| m_bHasParent | bool |
C_ModelPointEntity¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGO_PreviewPlayer¶
Derived from: C_CSPlayerPawn, C_CSPlayerPawnBase, C_BasePlayerPawn, C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_animgraph | CUtlString |
| m_animgraphCharacterModeString | CGlobalSymbol |
| m_flInitialModelScale | float32 |
C_RectLight¶
Derived from: C_BarnLight, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bShowLight | bool |
CPathSimple¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_CPathQueryComponent | CPathQueryComponent |
| m_pathString | CUtlString |
| m_bClosedLoop | bool |
C_FuncTrackTrain¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nLongAxis | int32 |
| m_flRadius | float32 |
| m_flLineLength | float32 |
C_EconWearable¶
Derived from: C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nForceSkin | int32 |
| m_bAlwaysAllow | bool |
C_EnvDecal¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hDecalMaterial | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_flWidth | float32 |
| m_flHeight | float32 |
| m_flDepth | float32 |
| m_nRenderOrder | uint32 |
| m_bProjectOnWorld | bool |
| m_bProjectOnCharacters | bool |
| m_bProjectOnWater | bool |
| m_flDepthSortBias | float32 |
EntitySpottedState_t¶
| Name | Type |
|---|---|
| m_bSpotted | bool |
| m_bSpottedByMask | uint32[2] |
fogparams_t¶
| Name | Type |
|---|---|
| dirPrimary | Vector |
| colorPrimary | Color |
| colorSecondary | Color |
| colorPrimaryLerpTo | Color |
| colorSecondaryLerpTo | Color |
| start | float32 |
| end | float32 |
| farz | float32 |
| maxdensity | float32 |
| exponent | float32 |
| HDRColorScale | float32 |
| skyboxFogFactor | float32 |
| skyboxFogFactorLerpTo | float32 |
| startLerpTo | float32 |
| endLerpTo | float32 |
| maxdensityLerpTo | float32 |
| lerptime | GameTime_t |
| duration | float32 |
| blendtobackground | float32 |
| scattering | float32 |
| locallightscale | float32 |
| enable | bool |
| blend | bool |
| m_bPadding2 | bool |
| m_bPadding | bool |
C_WeaponM4A1¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_Item¶
Derived from: C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_pReticleHintTextName | char[256] |
C_CSPetPlacement¶
Derived from: C_BaseEntity, CEntityInstance
C_Beam¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flFrameRate | float32 |
| m_flHDRColorScale | float32 |
| m_flFireTime | GameTime_t |
| m_flDamage | float32 |
| m_nNumBeamEnts | uint8 |
| m_queryHandleHalo | int32 |
| m_hBaseMaterial | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_nHaloIndex | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_nBeamType | BeamType_t |
| m_nBeamFlags | uint32 |
| m_hAttachEntity | CHandle< C_BaseEntity >[10] |
| m_nAttachIndex | AttachmentHandle_t[10] |
| m_fWidth | float32 |
| m_fEndWidth | float32 |
| m_fFadeLength | float32 |
| m_fHaloScale | float32 |
| m_fAmplitude | float32 |
| m_fStartFrame | float32 |
| m_fSpeed | float32 |
| m_flFrame | float32 |
| m_nClipStyle | BeamClipStyle_t |
| m_bTurnedOff | bool |
| m_vecEndPos | VectorWS |
| m_hEndEntity | CHandle< C_BaseEntity > |
C_EnvLightProbeVolume¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_Entity_hLightProbeTexture_AmbientCube | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SDF | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SH2_DC | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SH2_R | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SH2_G | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeTexture_SH2_B | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeDirectLightIndicesTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeDirectLightScalarsTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_hLightProbeDirectLightShadowsTexture | CStrongHandle< InfoForResourceTypeCTextureBase > |
| m_Entity_vBoxMins | Vector |
| m_Entity_vBoxMaxs | Vector |
| m_Entity_bMoveable | bool |
| m_Entity_nHandshake | int32 |
| m_Entity_nPriority | int32 |
| m_Entity_bStartDisabled | bool |
| m_Entity_nLightProbeSizeX | int32 |
| m_Entity_nLightProbeSizeY | int32 |
| m_Entity_nLightProbeSizeZ | int32 |
| m_Entity_nLightProbeAtlasX | int32 |
| m_Entity_nLightProbeAtlasY | int32 |
| m_Entity_nLightProbeAtlasZ | int32 |
| m_Entity_bEnabled | bool |
C_FuncConveyor¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_vecMoveDirEntitySpace | Vector |
| m_flTargetSpeed | float32 |
| m_nTransitionStartTick | GameTick_t |
| m_nTransitionDurationTicks | int32 |
| m_flTransitionStartSpeed | float32 |
| m_hConveyorModels | C_NetworkUtlVectorBase< CHandle< C_BaseEntity > > |
| m_flCurrentConveyorOffset | float32 |
| m_flCurrentConveyorSpeed | float32 |
CCSPlayer_WeaponServices¶
Derived from: CPlayer_WeaponServices
| Name | Type |
|---|---|
| m_flNextAttack | GameTime_t |
| m_bIsLookingAtWeapon | bool |
| m_bIsHoldingLookAtWeapon | bool |
| m_nOldTotalShootPositionHistoryCount | uint32 |
| m_nOldTotalInputHistoryCount | uint32 |
| m_networkAnimTiming | C_NetworkUtlVectorBase< uint8 > |
| m_bBlockInspectUntilNextGraphUpdate | bool |
C_PhysMagnet¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_aAttachedObjectsFromServer | CUtlVector< int32 > |
| m_aAttachedObjects | CUtlVector< CHandle< C_BaseEntity > > |
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable¶
Derived from: CEnvSoundscapeTriggerable, CEnvSoundscape, C_BaseEntity, CEntityInstance
C_Breakable¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_PlantedC4¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bBombTicking | bool |
| m_nBombSite | int32 |
| m_nSourceSoundscapeHash | int32 |
| m_entitySpottedState | EntitySpottedState_t |
| m_flNextGlow | GameTime_t |
| m_flNextBeep | GameTime_t |
| m_flC4Blow | GameTime_t |
| m_bCannotBeDefused | bool |
| m_bHasExploded | bool |
| m_flTimerLength | float32 |
| m_bBeingDefused | bool |
| m_bTriggerWarning | float32 |
| m_bExplodeWarning | float32 |
| m_bC4Activated | bool |
| m_bTenSecWarning | bool |
| m_flDefuseLength | float32 |
| m_flDefuseCountDown | GameTime_t |
| m_bBombDefused | bool |
| m_hBombDefuser | CHandle< C_CSPlayerPawn > |
| m_AttributeManager | C_AttributeContainer |
| m_hDefuserMultimeter | CHandle< C_Multimeter > |
| m_flNextRadarFlashTime | GameTime_t |
| m_bRadarFlash | bool |
| m_pBombDefuser | CHandle< C_CSPlayerPawn > |
| m_fLastDefuseTime | GameTime_t |
| m_pPredictionOwner | CBasePlayerController* |
| m_vecC4ExplodeSpectatePos | Vector |
| m_vecC4ExplodeSpectateAng | QAngle |
| m_flC4ExplodeSpectateDuration | float32 |
CCSGO_WingmanIntroCharacterPosition¶
Derived from: C_CSGO_TeamIntroCharacterPosition, C_CSGO_TeamPreviewCharacterPosition, C_BaseEntity, CEntityInstance
CFilterName¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iFilterName | CUtlSymbolLarge |
C_RagdollProp¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_ragEnabled | C_NetworkUtlVectorBase< bool > |
| m_ragPos | C_NetworkUtlVectorBase< Vector > |
| m_ragAngles | C_NetworkUtlVectorBase< QAngle > |
| m_flBlendWeight | float32 |
| m_hRagdollSource | CHandle< C_BaseEntity > |
| m_iEyeAttachment | AttachmentHandle_t |
| m_flBlendWeightCurrent | float32 |
| m_parentPhysicsBoneIndices | CUtlVector< int32 > |
| m_worldSpaceBoneComputationOrder | CUtlVector< int32 > |
CPulse_CallInfo¶
| Name | Type |
|---|---|
| m_PortName | PulseSymbol_t |
| m_nEditorNodeID | PulseDocNodeID_t |
| m_RegisterMap | PulseRegisterMap_t |
| m_CallMethodID | PulseDocNodeID_t |
| m_nSrcChunk | PulseRuntimeChunkIndex_t |
| m_nSrcInstruction | int32 |
C_MapPreviewParticleSystem¶
Derived from: C_ParticleSystem, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CBaseAnimGraph¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bInitiallyPopulateInterpHistory | bool |
| m_bSuppressAnimEventSounds | bool |
| m_bAnimGraphUpdateEnabled | bool |
| m_flMaxSlopeDistance | float32 |
| m_vLastSlopeCheckPos | Vector |
| m_bAnimationUpdateScheduled | bool |
| m_vecForce | Vector |
| m_nForceBone | int32 |
| m_pClientsideRagdoll | CBaseAnimGraph* |
| m_bBuiltRagdoll | bool |
| m_RagdollPose | PhysicsRagdollPose_t |
| m_bRagdollEnabled | bool |
| m_bRagdollClientSide | bool |
| m_bHasAnimatedMaterialAttributes | bool |
CPulseCell_InlineNodeSkipSelector¶
Derived from: CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_nFlowNodeID | PulseDocNodeID_t |
| m_bAnd | bool |
| m_PassOutflow | PulseSelectorOutflowList_t |
| m_FailOutflow | CPulse_OutflowConnection |
C_LightEntity¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_CLightComponent | CLightComponent* |
C_WeaponM249¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_LocalTempEntity¶
Derived from: CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| flags | int32 |
| die | GameTime_t |
| m_flFrameMax | float32 |
| x | float32 |
| y | float32 |
| fadeSpeed | float32 |
| bounceFactor | float32 |
| hitSound | int32 |
| priority | int32 |
| tentOffset | Vector |
| m_vecTempEntAngVelocity | QAngle |
| tempent_renderamt | int32 |
| m_vecNormal | Vector |
| m_flSpriteScale | float32 |
| m_nFlickerFrame | int32 |
| m_flFrameRate | float32 |
| m_flFrame | float32 |
| m_pszImpactEffect | char* |
| m_pszParticleEffect | char* |
| m_bParticleCollision | bool |
| m_iLastCollisionFrame | int32 |
| m_vLastCollisionOrigin | Vector |
| m_vecTempEntVelocity | Vector |
| m_vecPrevAbsOrigin | Vector |
| m_vecTempEntAcceleration | Vector |
C_WeaponTaser¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_fFireTime | GameTime_t |
| m_nLastAttackTick | int32 |
C_PointEntity¶
Derived from: C_BaseEntity, CEntityInstance
C_SingleplayRules¶
Derived from: C_GameRules
CLogicalEntity¶
Derived from: C_BaseEntity, CEntityInstance
C_PrecipitationBlocker¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGO_CounterTerroristTeamIntroCamera¶
Derived from: C_CSGO_TeamPreviewCamera, C_CSGO_MapPreviewCameraPath, C_BaseEntity, CEntityInstance
C_SoundOpvarSetPathCornerEntity¶
Derived from: C_SoundOpvarSetPointEntity, C_SoundOpvarSetPointBase, C_BaseEntity, CEntityInstance
CPlayer_WeaponServices¶
| Name | Type |
|---|---|
| m_hMyWeapons | C_NetworkUtlVectorBase< CHandle< C_BasePlayerWeapon > > |
| m_hActiveWeapon | CHandle< C_BasePlayerWeapon > |
| m_hLastWeapon | CHandle< C_BasePlayerWeapon > |
| m_iAmmo | uint16[32] |
C_WeaponNegev¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_WeaponFiveSeven¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_WeaponSawedoff¶
Derived from: C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_TriggerVolume¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
CPulseCell_LimitCount¶
Derived from: CPulseCell_BaseRequirement, CPulseCell_Base
| Name | Type |
|---|---|
| m_nLimitCount | int32 |
CPulseCell_Step_CallExternalMethod¶
Derived from: CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_MethodName | PulseSymbol_t |
| m_GameBlackboard | PulseSymbol_t |
| m_ExpectedArgs | CUtlLeanVector< CPulseRuntimeMethodArg > |
| m_nAsyncCallMode | PulseMethodCallMode_t |
| m_OnFinished | CPulse_ResumePoint |
C_WeaponMP9¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_DynamicPropAlias_prop_dynamic_override¶
Derived from: C_DynamicProp, C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CEnvSoundscapeTriggerable¶
Derived from: CEnvSoundscape, C_BaseEntity, CEntityInstance
C_PlayerPing¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hPlayer | CHandle< C_CSPlayerPawn > |
| m_hPingedEntity | CHandle< C_BaseEntity > |
| m_iType | int32 |
| m_bUrgent | bool |
| m_szPlaceName | char[18] |
C_AK47¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_CSGO_MapPreviewCameraPathNode¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_szParentPathUniqueID | CUtlSymbolLarge |
| m_nPathIndex | int32 |
| m_vInTangentLocal | Vector |
| m_vOutTangentLocal | Vector |
| m_flFOV | float32 |
| m_flCameraSpeed | float32 |
| m_flEaseIn | float32 |
| m_flEaseOut | float32 |
| m_vInTangentWorld | Vector |
| m_vOutTangentWorld | Vector |
C_CSPlayerResource¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bHostageAlive | bool[12] |
| m_isHostageFollowingSomeone | bool[12] |
| m_iHostageEntityIDs | CEntityIndex[12] |
| m_bombsiteCenterA | Vector |
| m_bombsiteCenterB | Vector |
| m_hostageRescueX | int32[4] |
| m_hostageRescueY | int32[4] |
| m_hostageRescueZ | int32[4] |
| m_bEndMatchNextMapAllVoted | bool |
| m_foundGoalPositions | bool |
CSkyboxReference¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_worldGroupId | WorldGroupId_t |
| m_hSkyCamera | CHandle< C_SkyCamera > |
C_IncendiaryGrenade¶
Derived from: C_MolotovGrenade, C_BaseCSGrenade, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CFilterClass¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iFilterClass | CUtlSymbolLarge |
C_PointCameraVFOV¶
Derived from: C_PointCamera, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_flVerticalFOV | float32 |
C_PointCamera¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_FOV | float32 |
| m_Resolution | float32 |
| m_bFogEnable | bool |
| m_FogColor | Color |
| m_flFogStart | float32 |
| m_flFogEnd | float32 |
| m_flFogMaxDensity | float32 |
| m_bActive | bool |
| m_bUseScreenAspectRatio | bool |
| m_flAspectRatio | float32 |
| m_bNoSky | bool |
| m_fBrightness | float32 |
| m_flZFar | float32 |
| m_flZNear | float32 |
| m_bCanHLTVUse | bool |
| m_bAlignWithParent | bool |
| m_bDofEnabled | bool |
| m_flDofNearBlurry | float32 |
| m_flDofNearCrisp | float32 |
| m_flDofFarCrisp | float32 |
| m_flDofFarBlurry | float32 |
| m_flDofTiltToGround | float32 |
| m_TargetFOV | float32 |
| m_DegreesPerSecond | float32 |
| m_bIsOn | bool |
| m_pNext | C_PointCamera* |
CBaseFilter¶
Derived from: CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bNegated | bool |
| m_OnPass | CEntityIOOutput |
| m_OnFail | CEntityIOOutput |
WeaponPurchaseTracker_t¶
| Name | Type |
|---|---|
| m_weaponPurchases | C_UtlVectorEmbeddedNetworkVar< WeaponPurchaseCount_t > |
PulseObservableBoolExpression_t¶
| Name | Type |
|---|---|
| m_EvaluateConnection | CPulse_OutflowConnection |
| m_DependentObservableVars | CUtlVector< PulseRuntimeVarIndex_t > |
| m_DependentObservableBlackboardReferences | CUtlVector< PulseRuntimeBlackboardReferenceIndex_t > |
CMapInfo¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iBuyingStatus | int32 |
| m_flBombRadius | float32 |
| m_iPetPopulation | int32 |
| m_bUseNormalSpawnsForDM | bool |
| m_bDisableAutoGeneratedDMSpawns | bool |
| m_flBotMaxVisionDistance | float32 |
| m_iHostageCount | int32 |
| m_bFadePlayerVisibilityFarZ | bool |
| m_bRainTraceToSkyEnabled | bool |
| m_flEnvRainStrength | float32 |
| m_flEnvPuddleRippleStrength | float32 |
| m_flEnvPuddleRippleDirection | float32 |
| m_flEnvWetnessCoverage | float32 |
| m_flEnvWetnessDryingAmount | float32 |
C_CSGO_EndOfMatchCamera¶
Derived from: C_CSGO_TeamPreviewCamera, C_CSGO_MapPreviewCameraPath, C_BaseEntity, CEntityInstance
C_BaseGrenade¶
Derived from: C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bHasWarnedAI | bool |
| m_bIsSmokeGrenade | bool |
| m_bIsLive | bool |
| m_DmgRadius | float32 |
| m_flDetonateTime | GameTime_t |
| m_flWarnAITime | float32 |
| m_flDamage | float32 |
| m_iszBounceSound | CUtlSymbolLarge |
| m_ExplosionSound | CUtlString |
| m_hThrower | CHandle< C_CSPlayerPawn > |
| m_flNextAttack | GameTime_t |
| m_hOriginalThrower | CHandle< C_CSPlayerPawn > |
C_PlayerSprayDecal¶
Derived from: C_ModelPointEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_nUniqueID | int32 |
| m_unAccountID | uint32 |
| m_unTraceID | uint32 |
| m_rtGcTime | uint32 |
| m_vecEndPos | Vector |
| m_vecStart | Vector |
| m_vecLeft | Vector |
| m_vecNormal | Vector |
| m_nPlayer | int32 |
| m_nEntity | int32 |
| m_nHitbox | int32 |
| m_flCreationTime | float32 |
| m_nTintID | int32 |
| m_nVersion | uint8 |
| m_ubSignature | uint8[128] |
| m_SprayRenderHelper | CPlayerSprayDecalRenderHelper |
CEntityIdentity¶
| Name | Type |
|---|---|
| m_nameStringableIndex | int32 |
| m_name | CUtlSymbolLarge |
| m_designerName | CUtlSymbolLarge |
| m_flags | uint32 |
| m_worldGroupId | WorldGroupId_t |
| m_fDataObjectTypes | uint32 |
| m_PathIndex | ChangeAccessorFieldPathIndex_t |
| m_pPrev | CEntityIdentity* |
| m_pNext | CEntityIdentity* |
| m_pPrevByClass | CEntityIdentity* |
| m_pNextByClass | CEntityIdentity* |
CPulseCell_LimitCount::Criteria_t¶
| Name | Type |
|---|---|
| m_bLimitCountPasses | bool |
C_CS2HudModelArms¶
Derived from: C_CS2HudModelBase, C_LateUpdatedAnimating, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CBasePlayerVData¶
| Name | Type |
|---|---|
| m_sModelName | CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > |
| m_flHeadDamageMultiplier | CSkillFloat |
| m_flChestDamageMultiplier | CSkillFloat |
| m_flStomachDamageMultiplier | CSkillFloat |
| m_flArmDamageMultiplier | CSkillFloat |
| m_flLegDamageMultiplier | CSkillFloat |
| m_flHoldBreathTime | float32 |
| m_flDrowningDamageInterval | float32 |
| m_nDrowningDamageInitial | int32 |
| m_nDrowningDamageMax | int32 |
| m_nWaterSpeed | int32 |
| m_flUseRange | float32 |
| m_flUseAngleTolerance | float32 |
| m_flCrouchTime | float32 |
C_LightSpotEntity¶
Derived from: C_LightEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CCSGameModeRules_Deathmatch¶
Derived from: CCSGameModeRules
| Name | Type |
|---|---|
| m_flDMBonusStartTime | GameTime_t |
| m_flDMBonusTimeLength | float32 |
| m_sDMBonusWeapon | CUtlString |
CPulseCell_CursorQueue¶
Derived from: CPulseCell_WaitForCursorsWithTagBase, CPulseCell_BaseYieldingInflow, CPulseCell_BaseFlow, CPulseCell_Base
| Name | Type |
|---|---|
| m_nCursorsAllowedToRunParallel | int32 |
CPulseCell_Value_RandomFloat¶
Derived from: CPulseCell_BaseValue, CPulseCell_Base
CPulseExecCursor¶
C_Sprite¶
Derived from: C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hSpriteMaterial | CStrongHandle< InfoForResourceTypeIMaterial2 > |
| m_hAttachedToEntity | CHandle< C_BaseEntity > |
| m_nAttachment | AttachmentHandle_t |
| m_flSpriteFramerate | float32 |
| m_flFrame | float32 |
| m_flDieTime | GameTime_t |
| m_nBrightness | uint32 |
| m_flBrightnessDuration | float32 |
| m_flSpriteScale | float32 |
| m_flScaleDuration | float32 |
| m_bWorldSpaceScale | bool |
| m_flGlowProxySize | float32 |
| m_flHDRColorScale | float32 |
| m_flLastTime | GameTime_t |
| m_flMaxFrame | float32 |
| m_flStartScale | float32 |
| m_flDestScale | float32 |
| m_flScaleTimeStart | GameTime_t |
| m_nStartBrightness | int32 |
| m_nDestBrightness | int32 |
| m_flBrightnessTimeStart | GameTime_t |
| m_nSpriteWidth | int32 |
| m_nSpriteHeight | int32 |
C_CsmFovOverride¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_cameraName | CUtlString |
| m_flCsmFovOverrideValue | float32 |
C_WeaponGlock¶
Derived from: C_CSWeaponBaseGun, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_PhysicsProp¶
Derived from: C_BreakableProp, CBaseProp, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bAwake | bool |
CFilterTeam¶
Derived from: CBaseFilter, CLogicalEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_iFilterTeam | int32 |
CBasePlayerWeaponVData¶
| Name | Type |
|---|---|
| m_szWorldModel | CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > |
| m_sToolsOnlyOwnerModelName | CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > |
| m_bBuiltRightHanded | bool |
| m_bAllowFlipping | bool |
| m_sMuzzleAttachment | CAttachmentNameSymbolWithStorage |
| m_szMuzzleFlashParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > |
| m_szMuzzleFlashParticleConfig | CUtlString |
| m_szBarrelSmokeParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > |
| m_nMuzzleSmokeShotThreshold | uint8 |
| m_flMuzzleSmokeTimeout | float32 |
| m_flMuzzleSmokeDecrementRate | float32 |
| m_bLinkedCooldowns | bool |
| m_iFlags | ItemFlagTypes_t |
| m_nPrimaryAmmoType | AmmoIndex_t |
| m_nSecondaryAmmoType | AmmoIndex_t |
| m_iMaxClip1 | int32 |
| m_iMaxClip2 | int32 |
| m_iDefaultClip1 | int32 |
| m_iDefaultClip2 | int32 |
| m_bReserveAmmoAsClips | bool |
| m_bTreatAsSingleClip | bool |
| m_iWeight | int32 |
| m_bAutoSwitchTo | bool |
| m_bAutoSwitchFrom | bool |
| m_iRumbleEffect | RumbleEffect_t |
| m_flDropSpeed | float32 |
| m_iSlot | int32 |
| m_iPosition | int32 |
| m_aShootSounds | CUtlOrderedMap< WeaponSound_t, CSoundEventName > |
C_CSGO_EndOfMatchLineupEnd¶
Derived from: C_CSGO_EndOfMatchLineupEndpoint, C_BaseEntity, CEntityInstance
C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel¶
Derived from: C_CSGO_PreviewPlayer, C_CSPlayerPawn, C_CSPlayerPawnBase, C_BasePlayerPawn, C_BaseCombatCharacter, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
C_SmokeGrenade¶
Derived from: C_BaseCSGrenade, C_CSWeaponBase, C_BasePlayerWeapon, C_EconEntity, C_BaseFlex, CBaseAnimGraph, C_BaseModelEntity, C_BaseEntity, CEntityInstance
CInfoParticleTarget¶
Derived from: C_PointEntity, C_BaseEntity, CEntityInstance
CCSPlayer_DamageReactServices¶
C_PointClientUIWorldPanel¶
Derived from: C_BaseClientUIEntity, C_BaseModelEntity, C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_bForceRecreateNextUpdate | bool |
| m_bMoveViewToPlayerNextThink | bool |
| m_bCheckCSSClasses | bool |
| m_anchorDeltaTransform | CTransform |
| m_pOffScreenIndicator | CPointOffScreenIndicatorUi* |
| m_bIgnoreInput | bool |
| m_bLit | bool |
| m_bFollowPlayerAcrossTeleport | bool |
| m_flWidth | float32 |
| m_flHeight | float32 |
| m_flDPI | float32 |
| m_flInteractDistance | float32 |
| m_flDepthOffset | float32 |
| m_unOwnerContext | uint32 |
| m_unHorizontalAlign | uint32 |
| m_unVerticalAlign | uint32 |
| m_unOrientation | uint32 |
| m_bAllowInteractionFromAllSceneWorlds | bool |
| m_vecCSSClasses | C_NetworkUtlVectorBase< CUtlSymbolLarge > |
| m_bOpaque | bool |
| m_bNoDepth | bool |
| m_bVisibleWhenParentNoDraw | bool |
| m_bRenderBackface | bool |
| m_bUseOffScreenIndicator | bool |
| m_bExcludeFromSaveGames | bool |
| m_bGrabbable | bool |
| m_bOnlyRenderToTexture | bool |
| m_bDisableMipGen | bool |
| m_nExplicitImageLayout | int32 |
C_EntityFlame¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_hEntAttached | CHandle< C_BaseEntity > |
| m_hOldAttached | CHandle< C_BaseEntity > |
| m_bCheapEffect | bool |
CBasePlayerController¶
Derived from: C_BaseEntity, CEntityInstance
| Name | Type |
|---|---|
| m_CommandContext | C_CommandContext |
| m_nInButtonsWhichAreToggles | uint64 |
| m_nTickBase | uint32 |
| m_hPawn | CHandle< C_BasePlayerPawn > |
| m_bKnownTeamMismatch | bool |
| m_hPredictedPawn | CHandle< C_BasePlayerPawn > |
| m_nSplitScreenSlot | CSplitScreenSlot |
| m_hSplitOwner | CHandle< CBasePlayerController > |
| m_hSplitScreenPlayers | CUtlVector< CHandle< CBasePlayerController > > |
| m_bIsHLTV | bool |
| m_iConnected | PlayerConnectedState |
| m_iszPlayerName | char[128] |
| m_steamID | uint64 |
| m_bIsLocalPlayerController | bool |
| m_bNoClipEnabled | bool |
| m_iDesiredFOV | uint32 |
C_CSGO_EndOfMatchLineupEndpoint¶
Derived from: C_BaseEntity, CEntityInstance